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Author Topic: [Archive] Questions and Answers #2  (Read 110471 times)

Re: Questions and Answers #2
« Reply #420 on: June 26, 2010, 05:53:40 pm »

Awww now another question related to the same argument :p

Can i do the same for getting perks?? I mean, right before getting a level, if i use the drug will i be able to get the perk??
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Ganado

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Re: Questions and Answers #2
« Reply #421 on: June 26, 2010, 05:57:36 pm »

Awww now another question related to the same argument :p

Can i do the same for getting perks?? I mean, right before getting a level, if i use the drug will i be able to get the perk??

No.  :(
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Error while opening cfg file: spawnnpc.cfg
Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!
Re: Questions and Answers #2
« Reply #422 on: June 26, 2010, 06:01:45 pm »

Ok so i have to waste a perk anyway... thx again
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Re: Questions and Answers #2
« Reply #423 on: June 26, 2010, 07:19:24 pm »

is there anything required for the hermit encounter ?

or do i just wonder around the wastes till i meet one

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Re: Questions and Answers #2
« Reply #424 on: June 26, 2010, 07:19:56 pm »

is there anything required for the hermit encounter ?

or do i just wonder around the wastes till i meet one


Yes, just wonder around the wastes.
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Michaelh139

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Re: Questions and Answers #2
« Reply #425 on: June 26, 2010, 09:03:56 pm »

You can use Drugs to temporarily increase your SPECIAL stats for getting a Profession. Use the drug right before you talk to them before it wears off.

And Michael, if you aren't sure, why do you even bother posting?
Cus half my gang are crafters so I'm with half the time escorting them around and I pick up a few things I might need if I make a crafter alt.

I remember when I was bringing a shitload of ap rockets to one to join BoS he said something about needing mentats.
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Re: Questions and Answers #2
« Reply #426 on: June 26, 2010, 09:07:20 pm »

is there anything required for the hermit encounter ?

or do i just wonder around the wastes till i meet one



try east of redding to east of new reno about 5 squares out
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Winston Wolf

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Re: Questions and Answers #2
« Reply #427 on: June 26, 2010, 09:10:35 pm »

Can I gain something from the Howitzer encounter? I just don't get it...
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Ganado

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Re: Questions and Answers #2
« Reply #428 on: June 26, 2010, 09:12:19 pm »

Quote from: Lexx
Hint: Science
« Last Edit: June 26, 2010, 09:33:21 pm by Dishonest Abe »
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Error while opening cfg file: spawnnpc.cfg
Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!
Re: Questions and Answers #2
« Reply #429 on: June 27, 2010, 09:17:11 am »

Hi guys, I searched around but couldn't find out if Magnetic Personality will allow me to lead a slave even if I only have 1 Charisma. The perk says it'll add 1 more slot to my companion limit, but I know the limit is naturally 1 slot for every 2 CH.
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Michaelh139

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Re: Questions and Answers #2
« Reply #430 on: June 27, 2010, 10:28:28 am »

Hi guys, I searched around but couldn't find out if Magnetic Personality will allow me to lead a slave even if I only have 1 Charisma. The perk says it'll add 1 more slot to my companion limit, but I know the limit is naturally 1 slot for every 2 CH.
You will be able to lead one slave or mercenary even with one Charisma point as long as you take magnetic personality.

so yes.
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Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.
Re: Questions and Answers #2
« Reply #431 on: June 27, 2010, 10:44:41 am »

You will be able to lead one slave or mercenary even with one Charisma point as long as you take magnetic personality.

so yes.

Great, great. Too bad you can't make your slave talk to NPCs for you, eh? I have another, unrelated question.

Aside from being able to cure Weakness all of the time at max level, is there any other reason to increase Doctor up to 210%? If not, what's the highest Doctor skill I should take in order to heal all possible injuries?
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Winston Wolf

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Re: Questions and Answers #2
« Reply #432 on: June 27, 2010, 12:10:01 pm »

You can become a Vault City citizen.

Quote
If this quest is not available, having Repair, First Aid, Doctor or Science skill at 150% will gain you access.

No idea if it's suggestive to increase your skill up top 210%, never played as a Doctor. :/
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Re: Questions and Answers #2
« Reply #433 on: June 27, 2010, 12:15:53 pm »

You can become a Vault City citizen.

No idea if it's suggestive to increase your skill up top 210%, never played as a Doctor. :/

Oh, that's interesting. I noticed that with 120% in the skill I can already surgically repair crippled eyes very reliably. Maybe I'll get it up to 130, then take the Living Anatomy perk to qualify for VC citizenship. I originally left room to build Doctor up to 210%, but I thought about it and decided against pumping it up so high just for the guaranteed Weakening recovery.

Thanks for your help, guys.
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Winston Wolf

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Re: Questions and Answers #2
« Reply #434 on: June 27, 2010, 12:23:17 pm »

Before joining the Vault City faction, you should keep in mind, that some other factions (Raiders, The Unity, Bishop Family and so on) will attack you when you are a Vault City citizen.

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