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[Archive] Questions and Answers #2
Crazy:
--- Quote from: Ryvaeus on July 10, 2010, 06:52:26 am ---I have an unarmed fighter with the Living Anatomy perk. It is my understanding that this perk is supposed to add 5 damage to an attack after all other damage calculations are considered. Does this include damage reduction?
I ask because occasionally, against Floaters, Centaurs and Aliens in particular, I can hit for no damage, sometimes even "critically hit for no damage." If Living Anatomy is supposed to add 5 damage per attack after all things considered, then I think this may be a bug.
Unless, of course, Floaters, Centaurs and Aliens are not considered "living creatures."
--- End quote ---
Living anatomy is supposed to apply after everything (DR too), so it's a bug or they are not considered like living creature.
John.Metzger:
--- Quote from: abegade on July 10, 2010, 11:21:11 am ---How can i export my actually colorized names to NameColorizing.txt??
I would like to keep my green/red players ::)
--- End quote ---
hmm i hope thats a little help for you.
http://fodev.net/forum/index.php?topic=648.msg4972#msg4972
you can“t export it. i have 4 chars for example and they all have different marks, except the names i wrote in the list.
Signor:
When creating a lock, would the floating value from having a lockpicking set equipped factor in to determining its quality?
Jack Torrance:
Hi Everyone,
Just for fun I made a thief - Easy Suzie :D , cause I was tired of being sniper all the time and shooting in the eyes of everything around... :P
Is the reputation in town (like: - 75) have any influence on my stealing skill when I try to steal from NPC? Like they are more alerted or something like that?
Anyway, what other things may inffluence the chance of stealing? Luck mayby?
Regards,
Jack
Izual:
HERE'S JOHNNY !
Erm, and no, reputation hasn't any impact on steal success chance. Neither luck, afaik. Distance from nearest guard, however, counts.
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