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[Archive] Questions and Answers #2

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Crazy:

--- Quote from: Ryvaeus on July 10, 2010, 06:52:26 am ---I have an unarmed fighter with the Living Anatomy perk. It is my understanding that this perk is supposed to add 5 damage to an attack after all other damage calculations are considered. Does this include damage reduction?

I ask because occasionally, against Floaters, Centaurs and Aliens in particular, I can hit for no damage, sometimes even "critically hit for no damage." If Living Anatomy is supposed to add 5 damage per attack after all things considered, then I think this may be a bug.

Unless, of course, Floaters, Centaurs and Aliens are not considered "living creatures."

--- End quote ---

Living anatomy is supposed to apply after everything (DR too), so it's a bug or they are not considered like living creature.

John.Metzger:

--- Quote from: abegade on July 10, 2010, 11:21:11 am ---How can i export my actually colorized names to NameColorizing.txt??

I would like to keep my green/red players  ::)

--- End quote ---

hmm i hope thats a little help for you.

http://fodev.net/forum/index.php?topic=648.msg4972#msg4972

you can“t export it. i have 4 chars for example and they all have different marks, except the names i wrote in the list.

Signor:
When creating a lock, would the floating value from having a lockpicking set equipped factor in to determining its quality?

Jack Torrance:
Hi Everyone,

Just for fun I made a thief - Easy Suzie :D , cause I was tired of being sniper all the time and shooting in the eyes of everything around... :P

Is the reputation in town (like: - 75) have any influence on my stealing skill when I try to steal from NPC? Like they are more alerted or something like that?

Anyway, what other things may inffluence the chance of stealing? Luck mayby?

Regards,

Jack

Izual:
HERE'S JOHNNY !

Erm, and no, reputation hasn't any impact on steal success chance. Neither luck, afaik. Distance from nearest guard, however, counts.

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