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[Archive] Questions and Answers #2
Alvarez:
I had another question: Does grenades actually count as a one-hand weapon and is the trait of any use?
Izual:
Dunno for grenades, but One-Handed only provides bonus to To-Hit, so for grenades it is not really useful.
HertogJan:
--- Quote from: Hizack on June 24, 2010, 03:31:17 pm ---so if i wanted to take 3rd level of small gunsmith i won't be able to leave the raider fraction ?
--- End quote ---
Once you acquired the 3rd level you can leave the raider faction.
Joining and leaving will have reputation changes, see the raider's faction wiki page.
If you're concerned about your reputation with other factions or want to increase it with some, you could do the following:
Craft the ammo and weapons you want/need and store them in your tent or another save place.
Pack a good gun, ammo, armor and some superstims and go the the northern raider's base to leave the faction.
Once you've left, shoot as many raider's as possible to increase your reputation with certain other factions (and decrease it with certain other factions).
Check the raider's faction wiki page to see which factions are influenced in which way when killing raiders at their base.
You're still able to see the raider's bases after you've left.
Alvarez:
--- Quote from: Izual on June 24, 2010, 03:45:09 pm ---Dunno for grenades, but One-Handed only provides bonus to To-Hit, so for grenades it is not really useful.
--- End quote ---
Thank you.
Ganado:
My faction has 7 mercs at the entrance positioned with LSWs. They are all set to "Kill anyone not a member (or Friend) of the faction". Some of the mercs are owned by me, some of them another player. If my merc accidentally bursts the other member's merc while aiming for another player, will that merc go berserk and try to fight my merc? If so, anyway to stop this?
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