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[Archive] Questions and Answers #2

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Sheepify:
I think I'm missing something (well, a lot, but also this in particular):

When engaged in unarmed combat, the AP cost of attacks fluctuates between base cost+1 aiming AP cost and base cost+1 aiming AP cost + 1 AP.

Meaning, strong punch, aimed, is supposed to (?) cost 4 AP points. Sometimes that's how much it takes, others 5 APs are detracted. The 5 AP cost sometimes shows in the weapon box as well, and if I cycle through attack modes, goes back to show 4 AP, but using it actually still costs 5.

I'm likely missing something, but a (admittedly, quick) search for any changes to unarmed combat didn't really produce anything answering this issue. Wiki doesn't mention any additional costs for attacks, either, so.

Thanks for actual answers  ;D

RavenousRat:
+1 AP for arms and legs.
+2 AP for groin, head and eyes.

AP showed in box refreshed each time you doing other aimed attack or chaning attack type.

Sheepify:
Thanks Rat. I was completely omgwtfbbq about it.

I think a stickied thread with changes to the actual fallout system might help avoid people getting flaggerblasted about details like that, since as a new player you don't even know what to search for in the first place. Admittedly, I got a major case of ADD and missing the obvious, but I don't recall anywhere mention of this rather important fact.

In any case, appreciate the explanation.

Edit: So that's what the 2s after aiming locations are for. Bah.

Yes, I am slow, but I do get there! Unless my memory loss kicks in before, that is...

Le sigh.

Edit2, to save the virtual trees:

Are there any dangers to idling on the world map, as opposed to encounter/location areas? Also, is regeneration affected in any way while on world map (not traveling?)

Maybe, at some point, I'll know enough to survive out there :D

Signor:
Does using a slaves/mercs to kill a town guard (or NPC faction member) cause me to lose reputation by proxy?

Michaelh139:

--- Quote from: Signor on June 23, 2010, 11:17:15 pm ---Does using a slaves/mercs to kill a town guard (or NPC faction member) cause me to lose reputation by proxy?

--- End quote ---
No.  but your still targeted since they mercs are yours.

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