Other > Suggestions
New Militia Project [TC]
Kojot:
Hi,
There were some topic where people were talking about weak militia, so no one wants to buy them. I have made a solution for it. Now militia is not worth 1500 caps per 1, so i think my idea could be good in this situation.
Now, if we buy 16 militia we pay 24000 caps and we get weak militia, which could be killed by few organised bluesuits. In fact we have payed 24k, lost town and maybe we were sleeping when it happened, because we are in other time zone.
Now I am going to explain my idea. I would add opportunity to buy something like militia capitans (2 per town). They would be more skilled than normal militia and harder to kill by bluesuits (but of course possible i can not do much with that, because i do not want to make it overpowered). Capitan would spawn 2 normal militia per hour, up to 8 per capitan. I think 1 capitan should be available to buy for not more than 6000 caps. Moreover if we can not protect capitan before he spawn enought militia, we would be available to buy capitan with guards. Guard would be better than normal militia, but worse than capitan. There would be 3 guards per capitan, and they would spawn instantly with capitan. Price per capitan with guard should not be higher than 8500 caps (If it would be higher, people would not buy them).
Capitan should spawn with 310hp, quick recovery perk, sniper rifle and brotherhood armor (I mean resistances should be similar to brotherhood armor and he should have noticeable skin).
Guard should spawn with 140-170hp, quick recovery perk and medium equipment.
Militia should be as it is now.
I am enclosing 2 screens, where I marked positions for capitans and guards. (Den is an example)
Red - Capitans
Blue - Guards
http://img144.imageshack.us/img144/372/fo2denbusiness1x.png
http://img293.imageshack.us/img293/2306/fo2denbusiness2.png
I tried to make it as much balanced as i could, but maybe it is not ideal, since I do not have any opportunity to test it.
It is just a project now, if anyone have idea to improve it - post it in this topic. This project is friendly for anyone in any time zone, because we do not need to reject option of claiming towns for twenty-four hours.
kraskish:
Why would you need militia in Den or any other non-protected city that is raided everyday?
Kojot:
I need militia because:
I don't want bluesuits to take town
I don't want few guys who take town when I sleep
If someone takes city, I want to be sure he is with major team with good equipment, not with leather jacket and hunting.
Quentin Lang:
--- Quote from: Kojot on May 01, 2010, 02:32:34 pm ---I need militia because:
I don't want bluesuits to take town
I don't want few guys who take town when I sleep
If someone takes city, I want to be sure he is with major team with good equipment, not with leather jacket and hunting.
--- End quote ---
Oh, thats so true. I wont call name of the faction, but the Chosen Soldiers are soooo doing that. ::)
Kojot:
Many gangs do it too and I am not crying about that, because now if I enter with full equipment, enemy wait outside town and when I leave, they take it.
I don't like it anyway and I want to change it.
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