Other > Closed suggestions
Tagging requires acceptance in context window
VongJin:
Crazy is right. This is not good idea coz if i have 10 teammates i will need to hit *yes* button 10 times that's really nasty when u need to hurry up.
Izual:
I will just start to tag my enemy in fights so that they need to click on the pop-up first while I shoot at them.
kraskish:
--- Quote from: Izual on May 01, 2010, 09:56:58 am ---I will just start to tag my enemy in fights so that they need to click on the pop-up first while I shoot at them.
--- End quote ---
what about tags having some range other than your field of view? possible?
I know its a bit troublesome for 10 players, but the windows would stack as they do now so 10 clicks in 1 second would be possible
RavenousRat:
--- Quote from: kraskish on May 01, 2010, 10:36:50 am ---what about tags having some range other than your field of view? possible?
--- End quote ---
Yea, need to boost HtH characters, they will distract victims, and while they will see that damned window, HtH will punch them.
kraskish:
--- Quote from: RavenousRat on May 01, 2010, 10:38:22 am ---Yea, need to boost HtH characters, they will distract victims, and while they will see that damned window, HtH will punch them.
--- End quote ---
Ok, forget the in-map solution and think about going to the worldmap option.
Once tagged you need to confirm YES/NO like in encounter window on the worldmap (request either stacking or made together "do you wish "xxx", "xxx" to join, but Id be rather for the stacking option because the groups would need to come back to the map in the event of some unwanted traveler, its already there so no problem with implementing and fighting in RT. Also Im sure not everyone is going along with 10 friends :> as a matter of fact, just people in gangs prevail in this forum Im sure more than a half of the people play without a faction
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