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Author Topic: Upgrading repair system  (Read 1367 times)

Drakonis

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Upgrading repair system
« on: May 01, 2010, 02:02:17 pm »

Chance to repair your weapons should depand on both repair skill and weapon skill.
Even the describtion of weapon skills says it's usage AND MAINTENANCE.


I suggest make repair formula for diffrent kind of weapons:
2/3 of your Repair + Weapon skills


Example. 180 repair/176 bigguns(highest non powerbuild but still effective in Pvp setup can reach that at max) will have 2/3 of 356 which is around ~237%
Example 2. 130% repair/ 220% small guns/energy weapons(putting less points in small guns/energetics will make you suck like a vaccum if you use aimed shots 2/3 of 350 = they can still repair their energy weapons and small guns

That way even casual player will be able to repair THEIR guns, therfore we will have less ~`250% repair alts(200+ is the lowest efficent % to repair shit)

Even a player who is not dedicated to be a repairman, should be at least able to repair his own gear. Im sick of seeing 100-180%(average to max availible to a non alt player that is actually playable- 180% only for bigguners since they dont need that much % in their guns skill) repair guys looking for Mr. Fixits in towns since they are too scared to repair their own shit :P
« Last Edit: May 01, 2010, 02:04:30 pm by Drakonis »
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kraskish

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Re: Upgrading repair system
« Reply #1 on: May 01, 2010, 02:16:35 pm »

I dont know if this exist in FOnline, but think about this:

weapons have different levels, the bigger the level of the weapon (gunsmith 1, 2 or 3) the harder it is to repair. So that 100% with tool should easily repair shit like 10mm

Higher levels of weapons/armor require more %repair or as you mentioned repair and weapon skill dunno 150 and 200??
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Drakonis

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Re: Upgrading repair system
« Reply #2 on: May 01, 2010, 03:35:12 pm »

I dont know if this exist in FOnline, but think about this:

weapons have different levels, the bigger the level of the weapon (gunsmith 1, 2 or 3) the harder it is to repair. So that 100% with tool should easily repair shit like 10mm

Higher levels of weapons/armor require more %repair or as you mentioned repair and weapon skill dunno 150 and 200??

this and what I've suggested and we have best repair system.

But stil I don't think that person who has like 5% in energy weapons and 200% in repair could repair a laser rifle as effective as a person who has 150% energy weapons and 150% repair.(1 energy expert to craft- therfore low tier item)
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virus341

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Re: Upgrading repair system
« Reply #3 on: May 01, 2010, 04:31:08 pm »

I successfully repaired tier 2 weapons and armors with 150 skill and tool (6 luck). Dunno why do I need to lvl-up my alt to 200+ skill rly?
« Last Edit: May 01, 2010, 04:32:55 pm by virus341 »
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Drakonis

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Re: Upgrading repair system
« Reply #4 on: May 01, 2010, 04:51:10 pm »

I successfully repaired tier 2 weapons and armors with 150 skill and tool (6 luck). Dunno why do I need to lvl-up my alt to 200+ skill rly?
how many times? The more you repair the more likely u gonna fail to repair and break the item even more. 150% is not a good % to repair your items on daily basis.
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virus341

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Re: Upgrading repair system
« Reply #5 on: May 01, 2010, 05:01:15 pm »

To be honest I didn't count usally, but there was one combat shotgun that served me long time. I repaired it from 70-80 to zero about 5-6 times, and there were only few fails.
And btw, your idea is nice, but it would be excellent to see stackable cooldowns for repairing too.
Re: Upgrading repair system
« Reply #6 on: May 01, 2010, 05:10:46 pm »

Does several days ago changed repair system? Week ago i can repair my desert eagle with 2 of 3 cases with 125 small guns and 120 repair. Yesterday i 5 times broke my gun when i starting repair it wit 10-20% damage.

I think repair skill should be more valuable. So, this is bad idea. If u make so - players starts build only fighter characters.
« Last Edit: May 01, 2010, 05:14:18 pm by MisteryStranger »
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Drakonis

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Re: Upgrading repair system
« Reply #7 on: May 01, 2010, 05:14:32 pm »

Does several days ago changed repair system? Week ago i can repair my desert eagle with 2 of 3 cases with 125 small guns and 120 repair. Yesterday i 5 times broke my gun when i starting repair it wit 10-20% damage.

the more item has been repaired the morelikely you will fail. 120% might be enogh for 1-2 repairs on a low tier weapon but you will fail forribly even tho the number 120% looks pretty descent.

I'm assuming your Small guns skill is around 150%. with my suggested upgrade you would have 120+ 150 x 2/3 which would be around 180%- I think a person that sklled in small guns and repair should be able to repair his stuff with 180% repair efficency allready :D
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kraskish

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Re: Upgrading repair system
« Reply #8 on: May 01, 2010, 05:43:25 pm »

I like your idea, the person who can craft or have as high skill in it can create or repair such items. Sure skill + repair system sounds good!
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Re: Upgrading repair system
« Reply #9 on: May 01, 2010, 07:40:37 pm »

I agree, It's a cool idea.

I don't have problems with repair, since I got high skill, but the weapon skill-relation add a sense at all.
If you know how to use a weapon, you know better how to repair (bonus!) than someone who don't know that weapon at all.

Obviously, you must know repair too.
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