Other > Closed suggestions
Change demo expert perk so that it add explosive damage
Roachor:
Having your dynamite go off on time and add 5 damage is a waste of a perk. If it added 5 damage to all explosive weapons then it would be useful, also it wouldn't overpower grenades because there is only one rank.
vedaras:
--- Quote from: Roachor on April 26, 2010, 11:48:57 pm ---Having your dynamite go off on time and add 5 damage is a waste of a perk. If it added 5 damage to all explosive weapons then it would be useful, also it wouldn't overpower grenades because there is only one rank.
--- End quote ---
it adds 20% damage not 5 :>
Roachor:
--- Quote from: vedaras on April 27, 2010, 12:25:30 am ---it adds 20% damage not 5 :>
--- End quote ---
This is unique to fonline? In F2 it just adds +5 dmg to dynamite/c4.
vedaras:
--- Quote from: Roachor on April 27, 2010, 12:58:41 am ---This is unique to fonline? In F2 it just adds +5 dmg to dynamite/c4.
--- End quote ---
In Fallout 2, dynamite and plastic explosives cause an additional 10 points of damage. from fwikia :>
Roachor:
Either way buffing dynamite/c4 is useless. 10 damage is a tiny % of the total and it's not a viable weapon.
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