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Changelog 26/04/2010

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Solar:
We've never changed them.

Badger:
So, that's, uh, quadruple damage on a Better Criticals eye-shot? I think?

Solar:
From memory, yup.

Roachor:
I came up with 13% based on what I had available to me, being 1% off doesn't seem embarrassing.

Atom:

--- Quote from: Kilgore on April 28, 2010, 02:19:12 pm ---Also, guys, new/old FOV is very annoying. Please consider going back to FOV that we're used to (I mean that which was active most of the time prewipe and postwipe).

--- End quote ---
Given that pre-wipe and (intended) post-wipe fov differ significantly, it's hard to tell which one you have in mind. What is currently on is still engine default, but now equipped with wall check and few sneak reductions (in similar fashion to pre-wipe, just with different numbers). Bringing intended fov back should be matter of days.

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