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Changelog 26/04/2010

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Dakhanavar:
All of the instances I have been referring to with overpowered monsters have been within a 3-square radius around NCR. Why put a high difficulty zone around NCR where new players start? That doesn't make any sense at all.

If there are going to be difficulty zones, then they should scale depending on where people start the game, not just be randomly strewn across the map.

Pandemon:
That all have no sense. Making difficult zones, putting Deathclaws to cities where guards are so weak that they got killed in seconds, making updates without any changelogs and announcements... That's sick!

toothpix:

--- Quote from: Pandemon on May 25, 2010, 02:52:50 pm ---That's sick!

--- End quote ---

That's Sparta Wasteland! ;)

Pandemon:
That's Sparta Wasteland Beta - and we need to be inform about the changes...

Nepokrades:
diferrences of hp were sligtly... this mod had good start, but if will continue this way, after this will only about pvp and who is on server longer...
novice will ending soon, because in low lvl zone will too much pk for hunting newbies...
its will allright, if you will still start around klamath (to the lvl 5-), where will low antipk zone...
im player what prefer tactic pvm with friend or with vagabond, i thing im not alone... after in combat come one pk with higher lvl and kill every what is alive, its spiritless.


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