Other > Suggestions

Roleplaying in cities

<< < (6/9) > >>

Ulrek:
oh i never said fallout couldnt be a good RP game, but the games i got my role playing habbits from had some very realish role play, meaning no smilies, no other wise out of character stuff unless it had some markings like " // " or " (( " etc. also no "meta-gaming" of names or other character information, you needed to remember peoples name and fake names in character not just read what was over there head.

and with the multi language player base, and not to mention the random odds of finding a nice idiot friend of a friend of a invited person that gets invited as well..

as for role playing a vault... i think we'd do what people likely really would have done... go crazy and shoot each other from being stuck underground.

..so i'd vote for taking over klamath and RPing the gecko pelt trade.. just need the brotherhood to have a few knights with miniguns visiting to keep the not so nice type of idiot out.

cheers.

-Ulrek-

Hannibal:

--- Quote from: Colombo on April 28, 2010, 09:46:14 pm ---I have good experiences with fully roleplay servers. Do you know Ultima Online? Lots of shards works as roleplay ones.

I would play on fully roleplay fallout server.

But there are some problems.
The first one is rules and "cops", someone have to protect community against trolls. Maybe start it as closed server, and slowly recruit new players, friends of those players. So community would be pretty closed, happy etc. and then, when everyone would know everyone, the server could go open, because community would be settled and trying itself to protect its rules against trolls.

Another problem is too mutch of space. Because roleplaying is about player interaction, you cannot build roleplay server on big world, or you can, but there should be only few places, where you can live.


As the last thing, I would likely to try some oneshot. Like that vault. Two hours project with players as actors, or something like P'n'P RPG in fonline enviroment. Or urban larp...

--- End quote ---


Yeah i like the idea of closed server to start it, like maybe we could all agree to start whit like 2 town, not so far from each other to establish comunity in those 2 town and see how its going. Then after some time we could let more player's enter the server settle down another town or two... anyway i think you can see the pattern, so when the town well know their citizen , we will see if that working good and the protection will be well installed by player's there to stop the new player's who want to kill the project... So when we open another town, if there is problem there, the force in older town can give a hand to the new town project to make sure this is going good... Anyway i think you bring a good idea here and we can start something whit that. Cause if the new player's on server selected are jerk's full of maggot's, they can be easily identified and put out of the server before they can harm the project... I would like to hear about GM's too about that kind of server if they are intersted or not to help us set it up...

Cause i see alot the GM's complaining about player's who make trouble and screw the rp, or just abusing the system, but by starting from begining whit an other server it can maybe help them to not do the same error that bring them the problem's we all know we have atm...

But for my part, i really like what they done for us whit fallout online and i am sure we can do it a game for real rp'ers cause lot of us like rp, but we all know that this is quite impossible to do it for the moment.

BTW, if we lacking of player's to protect the town, in most of the time, the use of Mercenary can be good idea to help the enforcer team. Cause atm, most of the time, the npc's guard most working for the jerk's that are abusing the system's than for the player's who just try to defend themselves against those prick's

blahblah:

--- Quote from: gordulan on April 28, 2010, 12:06:29 pm ---i can see numerous suicide bombings happening,

--- End quote ---
Removing dynamite and c4 is possible and if it were an RP server then that would probably be the first thing to do. The second would be to make each attack do 1-2 damage for the first month to scare away the trolls.

gordulan:
what about instakills, since no matter the base damagean instakill is still an instakill

blahblah:
The problem for town roleplay is bombers not people with guns. As soon as you draw your weapon everyone sees it and has a split-second to react. That's good.
With bombs you just see a normal person walking to you saying "hi" and then he explodes killing everyone.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version