fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • November 27, 2024, 01:43:59 am
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: 1 ... 5 6 [7] 8 9

Author Topic: Sneak problem  (Read 24585 times)

Bulldog

  • Just some random noob.
  • Offline
Re: Sneak problem
« Reply #90 on: April 27, 2010, 06:13:04 pm »

What's all this whine? We all know that there are many things to be done in FON, perks have to be reworked totally, weapons rebalanced, skills changed, just don't forget that you are testers and not children, come on people. :'(
Logged
English is not my native language, go easy on me.
Re: Sneak problem
« Reply #91 on: April 27, 2010, 06:20:54 pm »

What's all this whine? We all know that there are many things to be done in FON, perks have to be reworked totally, weapons rebalanced, skills changed, just don't forget that you are testers and not children, come on people. :'(

In every beta tests are players who are there to find overpowered skill and abuse it for maximal increasing of e-penis. They dont want those overpowered skills to be balanced - they want to use them for "fun". Best skill is overpowered skill, want balance? How about shot in the face - thats logic of some betatesters...
Logged

Bulldog

  • Just some random noob.
  • Offline
Re: Sneak problem
« Reply #92 on: April 27, 2010, 06:27:40 pm »

The game won't be the way any of you want it, it will be the way the DEVs want it, if for example Atom really loves shooting people with BG, why would he lower it's effectiveness?(the first example that comes to my mind, don't know if Atom even plays) The only sollution is to adjust, to create your own FON or to play another game, that's it, beat it.
Logged
English is not my native language, go easy on me.

avv

  • Offline
Re: Sneak problem
« Reply #93 on: April 27, 2010, 06:53:25 pm »

The game won't be the way any of you want it, it will be the way the DEVs want it

But devs might want the game be balanced without overpowered and underpowered features.

for example Atom really loves shooting people with BG, why would he lower it's effectiveness?

Because it can't be done just like that without breaking something else.

The only sollution is to adjust, to create your own FON or to play another game, that's it, beat it.

Yeah let's all just gtfo and make our own fonlines. That's for sure what the devs would want us to do  ::)
Logged
Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.
Re: Sneak problem
« Reply #94 on: April 28, 2010, 12:48:34 am »

Yeah let's all just gtfo and make our own fonlines. That's for sure what the devs would want us to do  ::)

Actually it is, it has been stated that if you don't like the game, instead of making whines just leave or make your own game.
Logged
Re: Sneak problem
« Reply #95 on: April 28, 2010, 05:29:28 am »

Motion Detectors should work against sneakers who are moving.

Bring them back.

please
Logged
I wish there were bags, backpacks, etc. in Fonline.

NTR

  • Offline
Re: Sneak problem
« Reply #96 on: April 28, 2010, 12:42:32 pm »

Motion Detectors should work against sneakers who are moving.

Bring them back.

please
Bring back sneak like it was before the "fix" add motion detectors and we are fine :)
Logged

maszrum

  • Soldiers of Thunderstorm
  • Offline
Re: Sneak problem
« Reply #97 on: April 28, 2010, 12:48:38 pm »

dont like this new fov, with 1pe im totaly blind now :>

previeous fov form obt3 was good, dont know why has been changed
becouse of sneak ? :o
« Last Edit: April 28, 2010, 12:58:51 pm by maszrum »
Logged

gordulan

  • General Animosity
  • Offline
Re: Sneak problem
« Reply #98 on: April 28, 2010, 12:54:39 pm »

kinda f*cked up, i agree, can't see as far as i used to with tom, he's got 6 per, i guess there's absolutely no point in following through with my build...
Logged
 
http://tf-2.fr/ach.php?a=Bend Over, Boyo II&b=Shoot 150 people as they are running away from you... In the arse&c=56&d=150&e=1703&f=1
Re: Sneak problem
« Reply #99 on: April 28, 2010, 12:58:32 pm »

dont like this new fov, with 1pe im totaly blind now :>

PE 1 is always bad thing.

Btw. I never wanted Sneak skill useless. I only wanted quick temporary solution for this problem. So just keep this suggestions to make Sneak usefull (not overpowered) and we will be have Sneak as good scout/combat? skill. I hope
« Last Edit: April 28, 2010, 01:00:37 pm by Hololasima »
Logged
Avatar: Equality of rights for ghouls!
Re: Sneak problem
« Reply #100 on: April 28, 2010, 01:01:03 pm »

PE 1 is always bad thing.
No, with 1 PE you can eat psychos and don't care about anything! Yes, I know it won't help you, but with 1 PE psycho don't have drawbacks.
Logged
Re: Sneak problem
« Reply #101 on: April 28, 2010, 01:01:19 pm »

dont like this new fov, with 1pe im totaly blind now :>

previeous fov form obt3 was good, dont know why has been changed
becouse of sneak ? :o

I guess u ve got PE 1 on characters on which you dont need to see anyway- crafters. whats the problem?
EDIT: Yes thats the 2nd type of chars with 1 PE :)
Logged
Rockwell weapons user

maszrum

  • Soldiers of Thunderstorm
  • Offline
Re: Sneak problem
« Reply #102 on: April 28, 2010, 01:01:22 pm »

even 12pe is limited, snipers need to stick close to buisldings for shortening of the battlefield and for no suprises form behind

tu much realism, this is computer game :>
Logged

gordulan

  • General Animosity
  • Offline
Re: Sneak problem
« Reply #103 on: April 28, 2010, 01:05:21 pm »

it's pretty much prewipe FoV, exept shorter... I kinda hate it right now, since i built the charachter i have right now with the new, improved FoV that we had after the wipe, just before they removed it...
Logged
 
http://tf-2.fr/ach.php?a=Bend Over, Boyo II&b=Shoot 150 people as they are running away from you... In the arse&c=56&d=150&e=1703&f=1
Re: Sneak problem
« Reply #104 on: April 28, 2010, 02:06:47 pm »

I still havent noticed any radical change. If there is decreased range of view for everybody I think its fine because battles take smaller place and snipers dont need to scroll screen 10 sec to aim.
Logged
Rockwell weapons user
Pages: 1 ... 5 6 [7] 8 9
 

Page created in 0.081 seconds with 22 queries.