Other > General Game Discussion
Sneak problem
Frosti:
Problem is that bluesuit who sneak at you up to 6 hexes still will burst you down in 1 turn. Or eyeshot or plasmanade.
Magor:
--- Quote from: Frosti on April 26, 2010, 01:10:18 am ---Problem is that bluesuit who sneak at you up to 6 hexes still will burst you down in 1 turn. Or eyeshot or plasmanade.
--- End quote ---
if someone has sneak on 300 , he must take skilled trait and a lot of INT so he cant have 2 bursts on bigguner and one burst from 6 hexes will not kill you , and plasmanade gives low dmg to people in good armors so he cant kill you too...
and i dont see problem with that they can burst you from 6 hexes , they raised sneak a lot and they will be weaker in other ways...
if they will make penalties for armors , these bigguners with sneak will be less usable.
6 hexes on 300 sneak can be good.
Frosti:
Penalties for even having big gun / armor in inventory would be good.
Heckler Spray:
Agree with the weight penalties.
Concerning grenades, well, I bet PvP whinners will disagree, but I think it should cost 1 more Action Point, cause when you throw a grenade (I mean in real life), it doesn't explode immediatly, if you want to lower the delay, you have to wait before throwing it. Furthermore a gunshot is faster than a grenade throwing (except aiming shot, of course).
Let's start the complaints... :P
Izual:
Agreeing with Heckler, neither Fast Shot nor BRoF should work with grenades - and I think they both work. At the moment, grenaders win thanks to grenade-spam.
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