Other > General Game Discussion

Sneak problem

<< < (9/25) > >>

Frosti:
Problem is that bluesuit who sneak at you up to 6 hexes still will burst you down in 1 turn. Or eyeshot or plasmanade.

Magor:

--- Quote from: Frosti on April 26, 2010, 01:10:18 am ---Problem is that bluesuit who sneak at you up to 6 hexes still will burst you down in 1 turn. Or eyeshot or plasmanade.

--- End quote ---

if someone has sneak on 300 , he must take skilled trait and a lot of INT so he cant have 2 bursts on bigguner and one burst from 6 hexes will not kill you , and plasmanade gives low dmg to people in good armors so he cant kill you too...
and i dont see problem with that they can burst you from 6 hexes , they raised sneak a lot and they will be weaker in other ways...
if they will make penalties for armors , these bigguners with sneak will be less usable.
6 hexes on 300 sneak can be good.

Frosti:
Penalties for even having big gun / armor in inventory would be good.

Heckler Spray:
Agree with the weight penalties.

Concerning grenades, well, I bet PvP whinners will disagree, but I think it should cost 1 more Action Point, cause when you throw a grenade (I mean in real life), it doesn't explode immediatly, if you want to lower the delay, you have to wait before throwing it. Furthermore a gunshot is faster than a grenade throwing (except aiming shot, of course).

Let's start the complaints...  :P

Izual:
Agreeing with Heckler, neither Fast Shot nor BRoF should work with grenades - and I think they both work. At the moment, grenaders win thanks to grenade-spam.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version