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Author Topic: Base loot  (Read 1039 times)

FischiPiSti

  • frikkin' SledgeHammer
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Base loot
« on: April 23, 2010, 04:17:47 pm »

QQ part: Ok, one of my faction leader has gone nuts. Some of his stuff was stolen, so he casually kicked everyone out of the faction, placed all his guards(alts) to the entrance, and set them to kill everybody. Then announced on our forum that he is going to kick everybody by tomorrow if the thief doesnt give himself up. Emo, yeah.
I know, our problem, but it would be nice to have a mechanic against these outbursts that quickly lead to the death of the given faction.

Suggestion part:
Wow(yeah im bringing up wow again, booo) has a guildbank system, where everyone can store their stuff, and everyone has access to each others stuff. BUT everything is in the log, if someone takes something, hes name is going to show up in the log. I would like a similar system in faction bases plx.
The tricky part is implementing naturally.. I think its possible to do it with a simple trader NPC. Every time you barter with him, he will remember your name, and what items you traded with him. In the dialog box you could tell him someones name(say) and he returnes what items for that "owner" was taken by who.
« Last Edit: April 23, 2010, 04:19:30 pm by FischiPiSti »
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Troll.
HtH suggestions: Melee: +DR(PA)
Unarmed: +AC(active sneak should boost AC as they are "less visible")
General "class" idea pool in the form of new perks with high skillrequirements: http://anarchyonline.wikia.com/wiki/Professions
Re: Base loot
« Reply #1 on: April 23, 2010, 04:21:04 pm »

Just a quick question did you put locks on the lockers and give keys to only certain members?
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FischiPiSti

  • frikkin' SledgeHammer
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Re: Base loot
« Reply #2 on: April 23, 2010, 04:27:39 pm »

Just a quick question did you put locks on the lockers and give keys to only certain members?
We use a Brahmin Storage System(TM), everyone, who has at least 3 CH can get a personal "brahmin locker" because theres not enough lockers for everyone :/
So, his brahmin was gone. Dead presumably, because our brahmin in the pen are hostile, maybe his brahmin was mistaken for a hostile one.
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Troll.
HtH suggestions: Melee: +DR(PA)
Unarmed: +AC(active sneak should boost AC as they are "less visible")
General "class" idea pool in the form of new perks with high skillrequirements: http://anarchyonline.wikia.com/wiki/Professions
Re: Base loot
« Reply #3 on: April 23, 2010, 04:29:08 pm »

Personally i'd never put my stuff in base for exactly this reason, there is plenty of room in tent crate (and on the floor if you run out).
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Re: Base loot
« Reply #4 on: April 23, 2010, 05:13:44 pm »

when you said wow,  not mention bunch other games before it :P that had this , like eq2 but thats beside point

be neat if they add computer locks were to use it scan you? I like to be able start a faction but be able prevent from some one ruining it.
« Last Edit: April 23, 2010, 07:04:06 pm by Cheezy »
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Sius

  • Sheep EX machina!
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Re: Base loot
« Reply #5 on: April 23, 2010, 07:29:03 pm »

Yeah factions has only little or no means how to protect and manage their property and that sucks a lot. Same goes for useless faction terminal etc. I would really appreciate anything that will make gang management easier.
Re: Base loot
« Reply #6 on: April 23, 2010, 08:49:29 pm »

Tough luck. Just get all the people from your faction and start a new one without the leader.
That's what you get when you accept strangers into your faction. I won't ever trust anyone whom I don't know IRL because it's too easy to get robbed for no reason and with no consequences.
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<Izual> Let's crash server
Re: Base loot
« Reply #7 on: April 24, 2010, 03:44:24 am »

Well it's your fault for trusting the leader.
And the leader is in charge and he can do whatever he wants.
But you just got a good background for role play so you should be happy. Not everyone get's to be banned from the clan base by a psycho leader.
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