Ok, so I decided to give the game another try and I promised to myself: "NO MORE ALTING"
.
My goal: Create a self-sufficent character that could craft MEDIUM TIER equipement and still be able to compete with so popular powerbuilds.
This is my result:
I didn't want to create a jack of all trades. I am aware that current limitations and lvl cap is kinda here to prevent making a character suitable for every action... BUT look at the image- as you can see I specialized only in 2 skills, and with average 5 intelligence I CANT DO SHIT ON MAX LVL.
I wanted to created a medium tier crafter that could run sneak and shot pretty efficently, while having durbality of a powerbuild. What did I got? A character that can't even craft advanced gunpowder since I would need 80% science(have 70 just for second profession of small guns), A character that can't efficently sneak(tagged), a character that can't effectively shot(tagged)- especially with obviosuly LOW 6 perception.
I might have HP of a powerbuild but still- My efford on making a MAIN character that would NOT required alting to craft my shit is absolutely unrewarded, because I still can't really compete with powerbuilds at ANY lvl besides HP and damage resistance.
Am I a jack of all trades that can do lots of things but aint good at anything? Sorry but that's bullshit talking- I am a character that can do only very few things in this game and still isn't good at them AT ALL. I mean come on- I can't doctor, I can't avoid encounters good, I can't first aid, I can't melee, i can't throw stuff, I can't carry much, I can't shot good at mediums/long distances, I can't barter/speech/gamble, I can't lockpick, I can't set any traps, I can't make drugs and medicaments, I can't steal stuff, I can't repair anything(even tho it's tagged), I can't sneak effecively, I can't use any weapons besides small guns, I can't craft myself a sniper rifle, I can't carry enough scorpion tails to make ONE antidote, I can't take all quests, I can't transport even medium groups of people, I can't have many followers... I can't do shit with my max level character. Obviously the ONLY way to be good at something is to create an alt or a powerbuild for it. Seriously guys.
Solutions to problem?:
-Make a powerbuild, Create a crafting alt, Craft weapons and ammo to supply and train a character that can at least compete MAJORITY of players. I mean... what will stop me? 10 minutes timeout? It's sad that if I choose to be balanced character that could enjoy many aspects of Fonline I need to get over that my ass will be kicked in PvP all the time
Real solution?:
- Give bonuses for being a specialist(it was allready suggested)
Like for every level of Guns Profession you get +1 perception when determining accuracy shooting range with weapons you specialise in.
Or 4% damage resistance +1 DT for every level of armorer.
+ 15 HP for doctor level etc etc
That would reward people who would not want to alt, but simply enjoy their MAIN character- yep because Powerbuild can't really specialize in anything - they simply can't take any professions if they want to maintain power.
Other solution?:
Change the game entirely so we don't get "skill point per level" but like in Morrowind= we get good at what we do the most. Of course limitations would be requied but that's why we can TAG skills right?
Let's say for tagged skill we get 100% exp per action(First Aid Experiance, Throwing experiance, etc etc) and maximum lvl of our skill is 300( should take months-or years to achieve)
For non tagged skill we would get 50% exp per action and maximum lvl of non tagged skill would be ~150%- This level should be VERY HARD to achieve(weeks of repeating actions), bet getting untagged skills to moderate values like 60-70% should THAT hard...
Example: It doesn't make sense that My character has spend years in wastelands, tavelling a LOT and still is about 30% outdoorsman, simply because I didn't put any skill points there= My character survived many encountes and had many adventures but didn't learn ANYTHING on how to avoid some of encountered problems? By the time I hit lvl 21 i should be at least 50% outdoors just from travelling a lot. Getting it to 60% would take next weeks of playing
The other solution would be best for the game itself- Would increase 2238 liveliness, kill alting(because making a good for fighting crafter would be POSSIBLE- however it would require TIME and EFFORD to % up untagged skills). Every wastelanders should be some kind of a jack of all trades- that may be ok in many things, but can be good only in his tagged skills.
Yea.. i know it's not what fallout was like... But I think I pointed source of alting problem pretty good(once again: it's impossible to create a character good at its specialization whenever it crafting/pvp/sneaking/doctor if it's not a powerbuild DESIGNED and DEVOTED for various action). Eh I suppose even increasing skills point's per lvl and/or lvl cap could partially solve the problem... At the moment if you wan't to be actually good/competitive in what you wish to do... unfrotunately you need an alt/powerbuild for it. Otherwise you will suck at everything and be SUCKY your tagged skills.