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[Unique Thread] I can't launch the game or Log in

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anyuta:

--- Quote from: vedaras on March 09, 2011, 04:36:52 pm ---update fonline, delete cache files, just not default cache.

--- End quote ---
which Cache files? cause it seems i have te same Problems too. New Computer, windows seven, updated Fallout online, try to register, but there is no text like "registration sucesfull" or so like it was before ,wenn i try to login , for a second came loading screen and then back to login , also the "authentification"-message

anyuta:
games wont work on my computer yesterday it works perfectly. when i started the game the first time, my old nickname appears. i changed it, tried to login , only for a second authenitifcation and then back to the login side.tried to restart the client, to delete the cache file, nothing helps


--- Code: ---Log: Starting FOnline (version 0293-9A)...

Engine initialization...
DirectInput initialization...
DirectInput initialization complete.
Sprite manager initialization...
Sprite manager initialization complete.
Sound manager initialization...
Sound manager initialization complete.
Loaded<123> critter types.
Load scripts...
Bind reserved functions...
Bind reserved functions complete.
Load scripts complete.
Interface initialization.
Load data.
Load sprites.
Interface initialization complete.
Item manager initialization...
Item manager initialization complete.
Hex field initialization...
Hex field initialization complete.
Engine initialization complete.
Network init...
Connecting to server<94.23.237.127:2238>.
Connecting successful.
Network init successful.
Auntification success.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Get hash of map, pid<177>...Hashes: tiles<3809274679>, walls<3706362780>, scenery<223408448>.
Load FO map...Load FO map success.
Local map loaded.
Chosen parameters...complete.
Quests...Complete.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Global map loaded.
Chosen parameters...complete.
Quests...Complete.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Get hash of map, pid<374>...Hashes: tiles<1733933368>, walls<1567057114>, scenery<1813314952>.
Load FO map...Load FO map success.
Local map loaded.
Chosen parameters...complete.
Quests...Complete.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Get hash of map, pid<375>...Hashes: tiles<126110456>, walls<1048217202>, scenery<1048829707>.
Load FO map...Load FO map success.
Local map loaded.
Chosen parameters...complete.
Quests...Complete.
HexManager::SetCrit - Hex<67><105> busy, critter old<28067573>, new<29669062>.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Get hash of map, pid<374>...Hashes: tiles<1733933368>, walls<1567057114>, scenery<1813314952>.
Load FO map...Load FO map success.
Local map loaded.
Chosen parameters...complete.
Quests...Complete.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Global map loaded.
Chosen parameters...complete.
Quests...Complete.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Get hash of map, pid<239>...Hashes: tiles<272443289>, walls<753970674>, scenery<2323108145>.
Load FO map...Load FO map success.
Local map loaded.
Chosen parameters...complete.
Quests...Complete.
Disconnect.
Traffic transfered statistics, in bytes:
Send<7452> Receive<55849> Sum<63301>.
ReceiveReal<167589>.
Disconnect success.
Network init...
Connecting to server<94.23.237.127:2238>.
Connecting successful.
Network init successful.
Auntification success.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Global map loaded.
Chosen parameters...complete.
Quests...Complete.
Disconnect.
Traffic transfered statistics, in bytes:
Send<7647> Receive<57264> Sum<64911>.
ReceiveReal<174995>.
Disconnect success.
Network init...
Connecting to server<94.23.237.127:2238>.
Connecting successful.
Network init successful.
FOClient::NetInput - Socket is closed.
Disconnect.
Traffic transfered statistics, in bytes:
Send<7838> Receive<57288> Sum<65126>.
ReceiveReal<175010>.
Disconnect success.
Network init...
Connecting to server<94.23.237.127:2238>.
Connecting successful.
Network init successful.
FOClient::NetInput - Socket is closed.
Disconnect.
Traffic transfered statistics, in bytes:
Send<8029> Receive<57312> Sum<65341>.
ReceiveReal<175025>.
Disconnect success.
Network init...
Connecting to server<94.23.237.127:2238>.
Connecting successful.
Network init successful.
Auntification success.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Get hash of map, pid<239>...Hashes: tiles<272443289>, walls<753970674>, scenery<2323108145>.
Load FO map...Load FO map success.
Local map loaded.
Chosen parameters...complete.
Quests...Complete.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Global map loaded.
Chosen parameters...complete.
Quests...Complete.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Get hash of map, pid<192>...Load map<map192> from cache fail.
Get map...192...New: Tiles Walls Scenery Old:. Map saved.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Get hash of map, pid<192>...Hashes: tiles<2092943744>, walls<3951308169>, scenery<907451197>.
Load FO map...Load FO map success.
Local map loaded.
Chosen parameters...complete.
Quests...Complete.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Global map loaded.
Chosen parameters...complete.
Quests...Complete.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Get hash of map, pid<191>...Hashes: tiles<2817316468>, walls<2655380581>, scenery<3737391616>.
Load FO map...Load FO map success.
Local map loaded.
Chosen parameters...complete.
Quests...Complete.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Global map loaded.
Chosen parameters...complete.
Quests...Complete.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Get hash of map, pid<372>...Load map<map372> from cache fail.
Get map...372...New: Tiles Walls Scenery Old:. Map saved.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Get hash of map, pid<372>...Hashes: tiles<684867977>, walls<3637348480>, scenery<1520507470>.
Load FO map...Load FO map success.
Local map loaded.
Script exception: Null pointer access : name_colorizing : bool TryColorizeCritter(CritterCl&inout) : 78, 2 : FOClient::Net_OnAddCritter : Game.
Execution of script stopped due to exception.
Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<2>:
  1) name_colorizing : bool TryColorizeCritter(CritterCl&inout) : 78, 2.
  0) client_main : void critter_in(CritterCl&inout) : 2355, 2.
Script exception: Null pointer access : name_colorizing : bool TryColorizeCritter(CritterCl&inout) : 78, 2 : FOClient::Net_OnAddCritter : Game.
Execution of script stopped due to exception.
Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<2>:
  1) name_colorizing : bool TryColorizeCritter(CritterCl&inout) : 78, 2.
  0) client_main : void critter_in(CritterCl&inout) : 2355, 2.
Script exception: Null pointer access : name_colorizing : bool TryColorizeCritter(CritterCl&inout) : 78, 2 : FOClient::Net_OnAddCritter : Game.
Execution of script stopped due to exception.
Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<2>:
  1) name_colorizing : bool TryColorizeCritter(CritterCl&inout) : 78, 2.
  0) client_main : void critter_in(CritterCl&inout) : 2355, 2.
Chosen parameters...complete.
Quests...Complete.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Global map loaded.
Script exception: Null pointer access : name_colorizing : bool TryColorizeCritter(CritterCl&inout) : 78, 2 : FOClient::Net_OnAddCritter : Game.
Execution of script stopped due to exception.
Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<2>:
  1) name_colorizing : bool TryColorizeCritter(CritterCl&inout) : 78, 2.
  0) client_main : void critter_in(CritterCl&inout) : 2355, 2.
Script exception: Null pointer access : name_colorizing : bool TryColorizeCritter(CritterCl&inout) : 78, 2 : FOClient::Net_OnAddCritter : Game.
Execution of script stopped due to exception.
Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<2>:
  1) name_colorizing : bool TryColorizeCritter(CritterCl&inout) : 78, 2.
  0) client_main : void critter_in(CritterCl&inout) : 2355, 2.
Script exception: Null pointer access : name_colorizing : bool TryColorizeCritter(CritterCl&inout) : 78, 2 : FOClient::Net_OnAddCritter : Game.
Execution of script stopped due to exception.
Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<2>:
  1) name_colorizing : bool TryColorizeCritter(CritterCl&inout) : 78, 2.
  0) client_main : void critter_in(CritterCl&inout) : 2355, 2.
Chosen parameters...complete.
Quests...Complete.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Get hash of map, pid<211>...Load map<map211> from cache fail.
Get map...211...New: Tiles Walls Scenery Old:. Map saved.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Get hash of map, pid<211>...Hashes: tiles<239810478>, walls<702649687>, scenery<2413950545>.
Load FO map...Load FO map success.
Local map loaded.
Chosen parameters...complete.
Quests...Complete.
SoundManager::Streaming - Unable to stream sound.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Global map loaded.
Script exception: Null pointer access : name_colorizing : bool TryColorizeCritter(CritterCl&inout) : 78, 2 : FOClient::Net_OnAddCritter : Game.
Execution of script stopped due to exception.
Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<2>:
  1) name_colorizing : bool TryColorizeCritter(CritterCl&inout) : 78, 2.
  0) client_main : void critter_in(CritterCl&inout) : 2355, 2.
Script exception: Null pointer access : name_colorizing : bool TryColorizeCritter(CritterCl&inout) : 78, 2 : FOClient::Net_OnAddCritter : Game.
Execution of script stopped due to exception.
Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<2>:
  1) name_colorizing : bool TryColorizeCritter(CritterCl&inout) : 78, 2.
  0) client_main : void critter_in(CritterCl&inout) : 2355, 2.
Chosen parameters...complete.
Quests...Complete.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Get hash of map, pid<289>...Hashes: tiles<2804437192>, walls<346903212>, scenery<27716951>.
Load FO map...Load FO map success.
Local map loaded.
Chosen parameters...complete.
Quests...Complete.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Global map loaded.
Script exception: Null pointer access : name_colorizing : bool TryColorizeCritter(CritterCl&inout) : 78, 2 : FOClient::Net_OnAddCritter : Game.
Execution of script stopped due to exception.
Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<2>:
  1) name_colorizing : bool TryColorizeCritter(CritterCl&inout) : 78, 2.
  0) client_main : void critter_in(CritterCl&inout) : 2355, 2.
Script exception: Null pointer access : name_colorizing : bool TryColorizeCritter(CritterCl&inout) : 78, 2 : FOClient::Net_OnAddCritter : Game.
Execution of script stopped due to exception.
Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<2>:
  1) name_colorizing : bool TryColorizeCritter(CritterCl&inout) : 78, 2.
  0) client_main : void critter_in(CritterCl&inout) : 2355, 2.
Chosen parameters...complete.
Quests...Complete.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Get hash of map, pid<287>...Load map<map287> from cache fail.
Get map...287...New: Tiles Walls Scenery Old:. Map saved.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Get hash of map, pid<287>...Hashes: tiles<2734182172>, walls<2442270577>, scenery<981821551>.
Load FO map...Load FO map success.
Local map loaded.
Chosen parameters...complete.
Quests...Complete.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Global map loaded.
Script exception: Null pointer access : name_colorizing : bool TryColorizeCritter(CritterCl&inout) : 78, 2 : FOClient::Net_OnAddCritter : Game.
Execution of script stopped due to exception.
Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<2>:
  1) name_colorizing : bool TryColorizeCritter(CritterCl&inout) : 78, 2.
  0) client_main : void critter_in(CritterCl&inout) : 2355, 2.
Script exception: Null pointer access : name_colorizing : bool TryColorizeCritter(CritterCl&inout) : 78, 2 : FOClient::Net_OnAddCritter : Game.
Execution of script stopped due to exception.
Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<2>:
  1) name_colorizing : bool TryColorizeCritter(CritterCl&inout) : 78, 2.
  0) client_main : void critter_in(CritterCl&inout) : 2355, 2.
Chosen parameters...complete.
Quests...Complete.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Get hash of map, pid<174>...Hashes: tiles<2060805546>, walls<2210365025>, scenery<2023579279>.
Load FO map...Load FO map success.
Local map loaded.
Script exception: Null pointer access : name_colorizing : bool TryColorizeCritter(CritterCl&inout) : 78, 2 : FOClient::Net_OnAddCritter : Game.
Execution of script stopped due to exception.
Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<2>:
  1) name_colorizing : bool TryColorizeCritter(CritterCl&inout) : 78, 2.
  0) client_main : void critter_in(CritterCl&inout) : 2355, 2.
Chosen parameters...complete.
Quests...Complete.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Global map loaded.
Script exception: Null pointer access : name_colorizing : bool TryColorizeCritter(CritterCl&inout) : 78, 2 : FOClient::Net_OnAddCritter : Game.
Execution of script stopped due to exception.
Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<2>:
  1) name_colorizing : bool TryColorizeCritter(CritterCl&inout) : 78, 2.
  0) client_main : void critter_in(CritterCl&inout) : 2355, 2.
Script exception: Null pointer access : name_colorizing : bool TryColorizeCritter(CritterCl&inout) : 78, 2 : FOClient::Net_OnAddCritter : Game.
Execution of script stopped due to exception.
Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<2>:
  1) name_colorizing : bool TryColorizeCritter(CritterCl&inout) : 78, 2.
  0) client_main : void critter_in(CritterCl&inout) : 2355, 2.
Chosen parameters...complete.
Quests...Complete.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Get hash of map, pid<504>...Hashes: tiles<699004671>, walls<3706362780>, scenery<2385429067>.
Load FO map...Load FO map success.
Local map loaded.
Chosen parameters...complete.
Quests...Complete.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Global map loaded.
Chosen parameters...complete.
Quests...Complete.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Get hash of map, pid<171>...Hashes: tiles<737597499>, walls<2210365025>, scenery<1122492824>.
Load FO map...Load FO map success.
Local map loaded.
Chosen parameters...complete.
Quests...Complete.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Global map loaded.
Chosen parameters...complete.
Quests...Complete.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Get hash of map, pid<239>...Hashes: tiles<272443289>, walls<753970674>, scenery<2323108145>.
Load FO map...Load FO map success.
Local map loaded.
Chosen parameters...complete.
Quests...Complete.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Global map loaded.
Chosen parameters...complete.
Quests...Complete.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Get hash of map, pid<184>...Hashes: tiles<294503311>, walls<1022674994>, scenery<3947112634>.
Load FO map...Load FO map success.
Local map loaded.
Chosen parameters...complete.
Quests...Complete.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Global map loaded.
Chosen parameters...complete.
Quests...Complete.
Change map...Unload map...Clear sounds...Clear critters...Complete.
Free resources...Complete.
Get hash of map, pid<239>...Hashes: tiles<272443289>, walls<753970674>, scenery<2323108145>.
Load FO map...Load FO map success.
Local map loaded.
Chosen parameters...complete.
Quests...Complete.
Disconnect.
Traffic transfered statistics, in bytes:
Send<28177> Receive<349110> Sum<377287>.
ReceiveReal<1542171>.
Disconnect success.
Engine finish...
Disconnect.
Traffic transfered statistics, in bytes:
Send<28177> Receive<349110> Sum<377287>.
ReceiveReal<1542171>.
Disconnect success.
Resource manager finish...
Resource manager finish complete.
Hex field finish...
Hex field finish complete.
Sprite manager finish...
Sprite manager finish complete.
Sound manager finish.
Sound manager finish complete.
Engine finish complete.
FOnline finished.
--- End code ---


Aquare:
Is the game updated? I am not sure about it, but name of the version in that log seems to be different than "version 0320-FF", that one will be able to read in the game after he presses F1 button.

anyuta:

--- Quote from: Aquare on May 11, 2011, 10:13:15 pm ---Is the game updated? I am not sure about it, but name of the version in that log seems to be different than "version 0320-FF", that one will be able to read in the game after he presses F1 button.

--- End quote ---
i tried to update but aftet the attempt to download a new file there comes "unable to save file" ??

Ganado:
Then either your client is open as you are downloading (You can't have client up while running updater), or you need to create a folder named "scripts" in data folder.

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