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Changelog 15/04/2010

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Ghosthack:

--- Quote from: dawny on April 16, 2010, 07:29:22 pm ---Wow, because engine is single-core & 32 bits orientate (?) they have quite large trouble, hardwere solution is impossible, optimization was only way  :P

--- End quote ---

It's not "single-core", it's multithreaded. It utilizes all four cores, so performance wise, it's better than before. This is not an issue about hardware.

Attero:
but something new must came up with the last update - ealier it was 1:30-2::10 server up time with save every 15 min .... but after update the save was every 1h and server were crashing every 3X min.... eitherway GL with fidning the leak it can take months ;/

DarkRyder:
as i have been saying for some time.... automatic garbage collection is crap.
but i don't know on what language server side app was written.  :(

vedaras:
yeah, i would also want to wish good luck for devs :> creating good game is not easy, and if all people who are flooding in here want to play as soon as possible then its really a good game :>

keep up the good work.

FischiPiSti:

--- Quote from: DarkRyder on April 16, 2010, 10:11:11 pm ---as i have been saying for some time.... automatic garbage collection is crap.
but i don't know on what language server side app was written.  :(

--- End quote ---
Memory leak-> C++ mwuhaha :P
Even my teach said that pointers are evil. Hes right tbh :P
I just stick to java...

Anyways brace yourselfes people, server wont come up for a long time(i dont know, but i can well imagine) maybe even another wipe will be needed?

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