If you want to make enemies, try to change something.
There's nothing wrong with this except the current pvp system where powerbuilds roam. If some dude was in VC and had a typical adventurer build and it was attacked by ncr which had many pvp-only manufactured characters, then it would basically force this adventurer dude to create a pvp oriented char to protect his faction.
how did you get the time stamp...?
And same goes for PvE. But both PvE and PvP should stand next to each other so there wouldn't be any barier betweend them like it is right now. And as far as factions attacking each other goes well PvE guy should be always possible to serve his faction through his skills (provide materials so faction can upgrade armaments for their NPC soldiers, work like a spy, take a job as factions main "blacksmith" etc.)
yep, maybe have a skill level necessary to use weapons instead, 180% in sg to use a sniper for example, maybe more?
...well FO2238 currently is the only game I am playing...