Other > General Game Discussion

(report) shotguns in pvp-useless

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gordulan:
well, the kids (noobs on lvl 1-3) need a gun they can hit easily with, even with a low skill, just so that they have a chance to survive leveling, and besides, nobody uses the normal shotgun after they hit a skill level of 150% and up, but all other shotguns should be changed, let the noobs have their double barelled "widowmaker"

Bulldog:
Been away for a while, read some change logs, noticed some weapon changes (feel glad a bit), anyone willing to improve the high tier shotguns by any chance? ;) I think it's a reasonable price for such low range blah-blah, the ones following this thread are already aware of my opinion and the players’ arguments for and against implementing this feature.  ::)

kraskish:
As Retrogator said, the shotguns should have the same damage but spread burst similar to rocket launcher xd of course less damage to make it balanced. it would be a nice feature

vedaras:
I have a suggestion. While description of jackhammer says: "The Jackhammer, despite its name, is an easy to control shotgun, even when fired on full automatic. The popular bullpup design, which places the magazine behind the trigger, makes the weapon well balanced & easy to control." So this weapon is pretty much nerfec comparing to f2, and description says its well balanced and easy to control, why not to make it Min ST 2 for example. I think this could result in good lucky burster with jackhammer build, and it would be good since neither huge perception or sg skill would be needed :> what you think?

C47:
We can add blue shells crafted from hq min. With more dmg from it.

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