Other > Off-topic discussions
any other good mmos out there?
Surf:
--- Quote from: virus341 on April 13, 2010, 03:13:05 am ---Nah, the gameplay is ok, the bad point is that to begin learning some battle skills you should spend 1-2 months for learning basic skills. Yet, it doesn't need you to be on-line more than 1-2 hours a day, skills continue progressing off-line too. But for me personally it is downside, coz if I'm in the game I want moar and moar :) And spending too much time in the game is almost useless at the beginning.
--- End quote ---
I know, I didn't even really tested it, skipped at point 5 in the tutorial. ;D I just found the atmosphere as really really cool since I enjoy Hard Science Fiction.
And clicking on a planet/Gas planet/a star while travelling with minimum of speed and smoking 2 sticks of grass is the best thing I know.
Unfortunately they want me to pay a few bucks just to enlighten my ganja trips. :( :D
gordulan:
so, DDO is totally free? i've kinda wanted to screw about on it for a while now, but i don't really feel like paying monthly,yearly, or weekly for games, i prefer, if i get a game, i just pay a down price and get to screw about for as long time as i feel like, so, is it true, is DDO free of monthly fees now?
Raspen:
DDO is free unless you want to pay for stuff.
Just go to http://www.ddo.com and create an account, download the game client (it's big), and sign in and play. I'm pretty sure you don't even need to supply a credit card or anything.
gordulan:
mmm, i didn't have to supply the credit card, but i thought it was a trial version, speaking of which, how's the combat system, i've heard it's different from the norm, just want to see if it's worth downloading around 4 gigs of data just to find out the battle system is the same as all others (click, wait til enemy dies, maybe use some skills & potions depending on enemy strength, rinse and repeat until lvl up, keep on rinsing and repeating until you get bored witht the game)
Raspen:
For melee combat, you hold down the left mouse button. It auto-swings over and over again in whatever direction you are facing.
You have an active "target" that usually relates to whichever object is closest and in front of you. The target can be an enemy that you want to kill or a lock that can be picked, or a shrine that you can "rest" at.
You can interact with the active object in several ways:
1) Right-click on it to perform a "default" action.
2) Click a skill or ability on your hotbar. These actions can be lots of things including special melee attacks, ranged attacks (bows/throwing knives/etc), magical spells, and skills like picking locks, disarming traps and stuff.
Some skills can be used without having an active target, such as "Search", which makes a search check against your stats and skills, and if successful, will reveal formerly hidden objects to you. Things like hidden doors, or the mechanism that controls a trap.
The leveling system is very close to the D&D style table-top games wherein you have attributes, skills, feats, etc. The game provides a "path" you can follow which is the recommended leveling route for your chosen class, or you can choose where every single point goes yourself.
When you die, several things happen:
1) You leave a marker that can be picked up by other players in order to get you close enough to a resurrection shrine to allow you to click it. (which resurrects you)
2) You become a ghost that can walk around, but must stay within a certain distance from your marker.
3) Your equipment takes damage that can be repaired in town or by a player with sufficient skill to do so.
When you resurrect, you appear next to the resurrection shrine that you clicked with a minimum number of hit points and magic points.
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