Other > Closed suggestions
Only 2x your merc limit worth of slaves waiting
FischiPiSti:
--- Quote from: Solar on April 12, 2010, 06:31:46 pm ---I prefer slaves being linked to mercenaries. If its Ch/2-2 or Ch/2-1 or Speech over 60, 50 or whatever I didn't really think of the details as it was just an initial concept.
I also prefer it having to be something that requires levelling and investment, so that you can't create many alts and set up private mines for them in 5 minutes.
10CH, magnetic personality, 300 speech -> 9 mercs + 19 Slaves - would be quite a sight :)
--- End quote ---
Yay, devs do listen to us!
But!
2 problems:
1.
Dont forget, that "powerbuilds" with 10 charisma, and all skillponts invested in speech make them unable to survive alone in the wasteland. Especially on lower levels. So if a slaver toon manages to level up and invest points in a combat skill, or at least outdoors, he wont be able to reach 300(did i mention INT beeing OP when it comes to low INT fighters not getting as skilled in combat skills as high int fighters because of less skillpoints). They will however take this route, because...They dont want to reach lvl 21 in 2 years, of using the starting skill of FA(~30%) over and over again. These players sacrifice combat traits, so mercs could protect them, but they are to costly. Low level players dont have access to them.
So what some of us suggested:
Higher speech skill -> lower merc costs. Or, there should be 1 basic merc that can be recruited for free, but only for those that have enough CHA/speech. Or better yet, speech should determine how skilled mercs could be recruited, so combat players wont be able to recruit 1, but powerfull merc.
2. Shared XP needs to be implemented. Dont tell me, let me guess: As soon as the engine will support it :( Otherwise the player with mercs cant earn any xp :-\
Colombo:
I have tried something like it in calculator, and it is fine. You don't need 200 SG, maybe you should take doctor with you, but 120 outdoor without tag is quite fine. And there is nice perk, +40 o speech. So you could have quite fine 15 slot slaver. You wouldn't be killing machine by yourself, and you wouldn't have those 22 slots, but this is powerbuild, where you have to sacrifice something for it.
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