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The fuck with lockpick

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vedaras:

--- Quote from: RavenousRat on April 14, 2010, 07:33:26 pm ---If you want I can give you some caps, you'll buy some stims or bullets.
Realism? Omg... where you see realism? I just suggested how to solve reputation by stealing, but not making it too easy/abusable.

--- End quote ---

man i dont want stims or bullets, i want to be thief!

ronillon:
I think, that lockpicking should be treated in the same way as steling is. You try to pick a lock, guard sees you, you are not protected any more.

As for cars, how about this:
When you buy a car, it has just ordinary 150% lock. Quiet easy to pick, but you can ask lockpicker to make much better lock for you. Then you could just left that car in NCR a laught about those < 300% lockpickers who are trying to pick your 380% lock.

I admit, that this would work only when skill would affect the chance to pick much more, than luck or something else.

I like the idea of people in towns locking the doors of their houses for night. And they could screem and call for guards, when they spot you robbing their home. There does not have to be any great reward. Just some ciggaretes, few caps, some food, condoms and cats paw in the locker next to the bed. (May be some houses could tell some story about people living there?)

LagMaster:
this is grave dig, and now the curent sistem is good(i think)

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