Let me say this:
This game does not tend to the casual player. Plain and simple... It sometimes takes hours to create a weapon that can be easily EASILY lost. So almost instantly when the casual gamer finds this out, they will go play another game that "tends" to the casual playstyle. The current crafting state, I hope to GOD, is not even close to final. It's a bad system as is. Cooldowns should not exist for crafting, only FA and a few others. Weakened? Are you kidding me 5 mins? Try 2 minutes. And if you think people will just level up like crazy with no timeouts, well then lower the exp for craftables. Hunt and explore for exp. Trust me it's much more fun then click click crafting.
Crafting is boring as hell. Whoever thinks it is fun, please come forward and explain. Is it rewarding? Sure is, but you quickly timeout and have to go do something else. Hopefully you just crafted ammo to go out and hunt and wait for crafting timeouts to cooldown or you're loggin off for a bit if you have no friends. It's such a repetative system it's not even funny.
Here's a suggestion: Make vendors sell ammo that quickly respawns. Take ammo out of the crafting system completely. This will encourage hunting. Also make craftables sell for A LOT less than what they do now. It's retarded how much money you can make from crappy items. Thousands and thousands of caps. And then people have to scroll through thousands of crafted items at a vendor and cant get to what they want. WTF? Also, the deterioration rate is dumb. Armor and weapons deteriorate at an incredibly high rate IMO. It's like 1% each shot. Wow. Make things last longer so we dont have to create 25 guns to get 1 level.
Thanks