Other > Closed suggestions
Mixed profession crafting
Pandemon:
--- Quote from: vedaras on April 10, 2010, 09:46:08 pm ---well idea would be good, but damn then you would really need more alts, those who craft and those who fight.
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They wont if the system of gaining skillpoints per lvl will be modifed. And also then more profession levels should be avaible to take
RavenousRat:
--- Quote from: Pandemon on April 10, 2010, 09:48:19 pm ---They wont if the system of gaining skillpoints per lvl will be modifed. And also then more profession levels should be avaible to take
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Oh yeah, I want to craft dynamites, stimpaks and BA by my main char... No.. that's bad idea. May be only after 21st level...
Edit: It's not a problem to get items without alts, and without more than 4 levels of prof, I don't even use all 4 avaible levels, and it's ok, yes I have an alt, but only for fun, nothing more.
Back to topic: But suggesting to have mix profs advantage sounds good. For example 2/2 of EVERY type prof must have different something unique. But... yes... they'll start to make damned alts. So, it's again not so good idea.
Pandemon:
In my opinion its good idea but just needs more planning.
Vanessa:
My main character is a doctor crafter... Even without being able to use first aid in combat, it's not that hard to do combat with a crafting character.
The only people who make alts purely for crafting would be the ones who Min-max their stats so that they will NEVER miss and will ALWAYS do tons of damage. :/
But in my opinion, having to min-max to do 400 damage minigun bursts is excessive... By about 200 damage...
JustGreat:
--- Quote from: Vanessa on April 12, 2010, 12:11:31 am ---My main character is a doctor crafter... Even without being able to use first aid in combat, it's not that hard to do combat with a crafting character.
The only people who make alts purely for crafting would be the ones who Min-max their stats so that they will NEVER miss and will ALWAYS do tons of damage. :/
But in my opinion, having to min-max to do 400 damage minigun bursts is excessive... By about 200 damage...
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Damage from a minigun (or any weapon in general) does not have to do with your build. If you are talking about Bonus Damage, etc. it is not a question of min and max but of what perks are chosen.
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