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Guards in guarded Cities

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geraioptuaer:
In this case only "precaution" you could take is to join some big gang that will help level you give you good gear and travel around with you.

It was fine dying but low level players not in these active gangs will spend a lot of time crafting for better gear and for ammo.  

I think the problem is partially not enough proper pvp options other than TC.

Anyway it is fine to have a "harsh" game where you can lose all your stuff etc. but I think there needs to be more options for people levelling to do so without too much hassle as well as places for people to knock up their frags

Lexx:

--- Quote from: geraioptuaer on April 14, 2010, 10:53:29 pm ---I was talking about guards in the mine, not in the city.

--- End quote ---

Both are the same guards, in guarded places.

geraioptuaer:
Yes but killing the guards for example in NCR is a whole lot harder than in a small mining site, so there is a difference.

Actually don't worry now, seems there are more guards there, thankyou very much to whoever did that.

Argammon:
I can understand that people say it is no problem if some faction raid guarded places. What I don't see, however, is why it is impossible to raid faction bases. Seems to be kinda cheesy that you are able to attack close to everyone without risking a serious response.

Heckler Spray:
Man, I can understand you're bored, but come on, those PKs are not camping all the time, and it isn't worth it to kill some players just for basic ressources, they won't waste their ammo in this kind of operation everyday.
It doesn't mean I approuve this kind of behavior though.

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