Other > Survival Guides / Game Help

(Beginner) Main character - Sniper?

(1/6) > >>

Acieslol:
Hey fellow fonline players!

I'm in a bit of a trouble right here. I started playing this game 2 days ago and I'm really not sure how I want my character to be.
Being a sniper sounds nice to me, but I believe I will have some problems if I use this build:

5 Strength
10 Perception
6 Endurance
1 Charisma
5 Intelligence
6 Agility
8 Luck

Small Frame
Finesse

Tags:
Small Guns
First Aid
Outdoorsman

Okay.. since this is my first character, I need to know whether 1 charisma is going to give me big problems obtaining the armor and weapons that I need as well as to do quests and shop stuff. I currently have 0 friends playing this game so I won't get any help.
I have another question... if I change 10 perception to 8 perception and instead get 10 luck instead of 8, is it a good idea to use drugs?

I also want to ask another thing about drugs..
Let's say that I use drugs and boost my perception from 8 to 9 but get addicted and get 7 perception for some time instead. If I use cigarettes again let's say 10 minutes after I got addicted, will I get perception 8 or 9 then?

Is my intelligence too low for me to be able to craft any reasonable items? Is 6 agility good enough for a sniper?

Thanks alot for your help, feel free to answer any of my questions if you feel like it.

virus341:
There are already so many "I want to be a sniper" threads, that you should go seach. There is no problem to answer once, twice...but hundred times, in few days. Just use -sniper -small gunner -critical -build tags. Please.

Acieslol:
However.. the sniper threads seems to be more for those who already have mains and who are going to use the snipers as alts for PvP. The main reason for why I made this thread is because I wanted to know whether 1 charisma would make it very hard for me to obtain weapons and armor since I can't buy stuff in NCR.

virus341:
You can, at Rawhide saloon. But if you really want to "play", I strongly recommend you to take 3 cha, and 6-8 int to raise crafting skills, so that you can take at least lvl2 of any profession you like.

Edit:
(ok, 8 luck is waste, take 6, put those 2 into cha, 10 pe is waste if you are not the one who knows what his character is going to do, so take 8 and put those 2 into int, play one week and see what is for you and whats not)

Acieslol:
Hmm.. wouldn't it be a good idea to take 1 point from endurance and put in intelligence, and instead use mentats for getting professions? (And stick with the rest of my build)

Navigation

[0] Message Index

[#] Next page

Go to full version