And of course after a month the server or closed arena would be devoid of any life because players get bored of having everything in an instant and the actual gameplay requiring not much skill when compared to FPS games.
Naah, I think you are wrong. I don't play PvP, becuase it is boring to me and I'm too slow to be useful there, but many people I know have their "vision" of FOnline just like that: no timeouts, simplified crafting, no guarding towns, no reloging restrictions, some balance between BG-SG-EW and here we go. Guys,
be patient, there is a light in your tunnel :>
Sius is right however, making too many servers could "kill" the community. But it don't have to - necessary is to make so good server rules, that people won't leave. Those with bad or stupid rules will die sooner or later, so the hell with them.