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Author Topic: Maths  (Read 5311 times)

Re: Maths
« Reply #30 on: April 03, 2010, 11:15:25 am »

Base price of 30 ... *2 for being worked into gunpowder, then there is no bonus for double working something.
Silly me. I got confused. You are right, I see it now.

It does more than add clicks,it adds trips to the mine and back which adds more time.
No it does not. After wipe ammo was supposed to cost more. The current price of 100x 10mm ammo should be 2 metal parts and 12 gunpowder. By making it 50 for half of the price you can make 50, 150, 100, 200, 250, how many you like and then have more cooldown left to craft other items. Otherwise you might end up crafting 100 ammo and not having enough crafting timeout left to make a 10mm gun and are stuck waiting. It gives players more flexibility.

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Is it at all possible to seperate cost and time?
No. In a game where everything is free and only takes time, cost has to be based on time spent getting it. Because it costs you nothing but time.

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Im not 100% on the price of 50 rounds right now but I believe its something like 450 caps and I would have absolutely no problem with getting that same ammount for 100 if it means I have more time away from mines and benches.
If the price gets lowered then it will be less expensive & faster to make said ammo and that will cause people to use it over any other ammo. The devs' aim it so make each level of crafting take about the same time to do for any item so that no item from level 2, for example, has an advantage of being faster to make than the other ones from level 2.
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Solar

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Re: Maths
« Reply #31 on: April 03, 2010, 12:49:21 pm »

Apart from ammo actually getting cheaper accross the board with this wipe, what blahblah said.

As for the taking extra trips to the mines, 20 minute gathering cool down should be enough to craft $660 level 0 ammo and $1000 level 2 ammo. It might be worth raising the gathering cumulatie timeout to 30 mins, just so its a neater fit into the crafting one.
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Quote from: Woodrow Wilson
If you want to make enemies, try to change something.
Re: Maths
« Reply #32 on: April 03, 2010, 07:20:21 pm »

Im not the best at expressing myself so Ill try to keep it simple.I dont care what price you tack onto ammo or the xp i get from making it,I care about spending less time on it so I can go and have fun doing other things.I cant even reload twice with 50 roundsl.craft 3 times and go fight or craft 6 and go fight.Am I understanding correctly here that its impossible to make this happen?

I played the other night when you guys switched the server back to august and unlike alot of people here I actually enjoyed it.Im not saying it was better overall but it certainly had its points.You guys have taken the server so far since then and added so much to the world as far as content and mechanics that to say we had it better in august would just be rediculous,but it was faster.Along with all the content anad little things that have been added the game has also slowed to a snails pace when compared to the old way.I dont want august back and dont think anyone else does either,but take that faster pace and inject it into this world.Less grinding and more playing.
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Re: Maths
« Reply #33 on: April 03, 2010, 09:15:07 pm »

Price and time are linked.

I don't think we will ever make equipment as meaningless as it was before hand. Speed that stuff is made is fast enough.
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Quote from: Woodrow Wilson
If you want to make enemies, try to change something.
Re: Maths
« Reply #34 on: April 03, 2010, 11:00:52 pm »

Yes price and time are linked,and by all means keep it that way.Equipment is also fine so dont change it,im only talking about ammo.Making ammo crafting more efficient wont make equipment less valuabe.Is it impossible to raise the cooldown to give us more ammo?Crafting is fun to a point and changing this wont prevent someone who prefers it to fighting from doing what they want to do,but it will let the people who dont enjoy it as much do less of it.
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Re: Maths
« Reply #35 on: April 03, 2010, 11:56:36 pm »

Crafting twice (100 instead of 50) the amount of ammo for the same amount of resources and the same timeout is going to lower the price.

Or do you prefer to craft 100 ammo, but have 2x timeout and 2x resources? That's pointless.. You can just click four times more.
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<Izual> Let's crash server
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