fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • December 22, 2024, 03:33:06 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: [1]

Author Topic: ~timeouts - little suggestions  (Read 1844 times)

~timeouts - little suggestions
« on: April 01, 2010, 08:40:02 pm »

Hey

Is there any chance to move cooldowns to the top of the screen and display them in one or two rows for smaller resolutions ? At the moment, current timeouts overaly modded interface, and moving them to the top should be a neutral feature: users with or without mods will see them without any overlay problems.


Second suggestion: make display of timeouts permanent. Add one line to the cfg to set them to display always on or off, without need to write the ~timeouts every time ingame. Or add key shortcut for timeouts display.
Logged
Re: ~timeouts - little suggestions
« Reply #1 on: April 01, 2010, 08:41:28 pm »

+1 to second suggestion. I want see it in next fix. Thanks
Logged
Avatar: Equality of rights for ghouls!

Wipe

  • Rotator
  • Random is god
  • Offline
Re: ~timeouts - little suggestions
« Reply #2 on: April 01, 2010, 08:50:02 pm »

Is there any chance to move cooldowns to the top of the screen and display them in one or two rows for smaller resolutions ? At the moment, current timeouts overaly modded interface, and moving them to the top should be a neutral feature: users with or without mods will see them without any overlay problems.

Second suggestion: make display of timeouts permanent. Add one line to the cfg to set them to display always on or off, without need to write the ~timeouts every time ingame. Or add key shortcut for timeouts display.

Timeouts has to be configurable in nearly future (no, not "soon" :P), just for first version all settings are hardcoded (and we can see if this feature is liked by players).
Logged
Games are meant to be created, not played...

FischiPiSti

  • frikkin' SledgeHammer
  • Offline
Re: ~timeouts - little suggestions
« Reply #3 on: April 02, 2010, 03:52:31 pm »

Timeouts has to be configurable in nearly future (no, not "soon" :P), just for first version all settings are hardcoded (and we can see if this feature is liked by players).
OFC we love it, its better then tapping P twice all the time XD
Logged
Troll.
HtH suggestions: Melee: +DR(PA)
Unarmed: +AC(active sneak should boost AC as they are "less visible")
General "class" idea pool in the form of new perks with high skillrequirements: http://anarchyonline.wikia.com/wiki/Professions
Re: ~timeouts - little suggestions
« Reply #4 on: April 02, 2010, 04:05:52 pm »

Yes, we like it so much, we'd like to see it automatically (no typing ~timeouts after each login)
Logged
Re: ~timeouts - little suggestions
« Reply #5 on: April 03, 2010, 02:04:54 pm »

While on the topic of timeouts, can we make it so timeouts always appear on the world map screen too?
Logged
There are only 10 kinds of people in this world -- Those who understand binary and those who don't.
Re: ~timeouts - little suggestions
« Reply #6 on: April 03, 2010, 04:43:52 pm »

Open game, log in, press enter and type ~timeouts
There you go lol.
Logged
I give a fuck.
Re: ~timeouts - little suggestions
« Reply #7 on: April 03, 2010, 05:14:43 pm »

Open game, log in, press enter and type ~timeouts
There you go lol.

Before giving advice, try it.

It doesnt work on wm, thats his point.
Logged
Re: ~timeouts - little suggestions
« Reply #8 on: April 03, 2010, 05:33:45 pm »

It does when you open character window or inventory, i think.
Logged
I give a fuck.

Wipe

  • Rotator
  • Random is god
  • Offline
Re: ~timeouts - little suggestions
« Reply #9 on: April 03, 2010, 05:44:55 pm »

It does when you open character window or inventory, i think.

Yes, but... it is a glitch, not feature ;)
Logged
Games are meant to be created, not played...
Re: ~timeouts - little suggestions
« Reply #10 on: April 03, 2010, 06:20:55 pm »

Logged

Wipe

  • Rotator
  • Random is god
  • Offline
Re: ~timeouts - little suggestions
« Reply #11 on: April 03, 2010, 06:55:05 pm »

http://www.fo2238.fodev.net/wiki/Timeouts

is it working ?

Quote
THIS FEATURES ARE NOT IMPLEMENTED YET
Did you miss this? It is only written with bold and caps, probably i should add red blinking text too...

Please think a while before you post.
Logged
Games are meant to be created, not played...
Re: ~timeouts - little suggestions
« Reply #12 on: April 03, 2010, 08:04:43 pm »

Sorry, but wiki lags behind the game a bit ;)
So, you never know...
Logged
Pages: [1]
 

Page created in 0.203 seconds with 21 queries.