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Changelog 01/04/2010
Kilgore:
Question to devs about game rules:
--- Quote ---- Maintaining someone below 0 health points, preventing him/her from respawning.
--- End quote ---
I think that since there is a command to commit suicide (~cuttheveins), this rule doesn't seem to be necessary any longer.
Solar:
--- Quote from: Tyler on April 02, 2010, 02:10:31 am ---Upgraded FN FAL is underpriced i think,it gives you 1117 xp when you make it and sells for 1117 caps in stores.
--- End quote ---
Its price is $5585, so the xp is right. I expect it was just not on the Traders list, so factored barter in to the price.
And yes, cuttheveins kind of makes that rule pointless
Sarakin:
Ok, I have to admit, you did a lot of good work, keep it up. Theres just one issue Im very unhappy with now - LAGS, they just spoil all the fun :/
Tyler:
Im not worried about the xp given for the upgrade of an FAL.I get 1200 xp for making a p90 so it seemed like the right ammount of xp for a gun that has less materials and considering i can buy a very used FAL from traders for around 500 caps.I tried to sell it in the hub and in ncr and each trader gave me the same price of 1117 caps.Im well aware that certain items are on certain traders lists but unless your telling me that Sha,Buster,Jackob,and the lady in the Hub market dont have this gun on their lists Im still saying its a bug.It doesnt seem weird that the price 1117 is exactly the same as the xp 1117?It seems like maybe the number got mixed up with the price when it was implemente.
STALKER:
3D aims are not highlighted with red inks
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