FOnline Development > Questions and Answers
Dialog
KingR:
Hi everyone!
I put back the original dialog window, and it works fine.
Only, I have two things I would like to do:
- First, and this is the most important thing, I would like center the screen on the player when the dialog window is called, do you have any ideas to do that?
- And optionally,, I would like to be able to display an image in addition to the dialog window, which would depend on the npc. In fact I was thinking of putting a still image of the "talking head", while waiting to be able to put the original animations. (big work later on that). I noticed that there was an "avatar" field in dialogEditor, but it doesn't work.
Thanks for help !
Trapper Luke:
Adding avatars is possible, but doesn't work just like that. You have to go into coding, this way https://github.com/TheGreatDoc/fode/blob/master/Server/scripts/client_screen_dialog.fos
KingR:
Ok thank you very much. I will try this
KingR:
I found an alternative solution. With this:
void _DialogImage(int x, int y, int imageId, string@, array<int>@)
It gives a frozen image, but it's already very good
Thanks to all
Thatgun:
i do the same in client_io.fos
put png file in client folder
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