Other > Suggestions
Cheaper Cars, add actual Gas Stations
BrunoAnso:
yeah, make the Buggy ethanol fuelled, and cheap.
Colombo:
Green energy?:D
avv:
Cars don't pay themselves off easily. Bad investments.
EdwardRegrave:
Why not just be able to make a car? Tons of metal Parts and Junk, And maybe electronic parts (For the fuse box). The Gas Station idea I like. (Though I never had a car in the game) Though the question now rises on this, would it have a proficiency? Could we make a new profession called "Vehicle Crafting"? Start off with small caravan cars, and slowly work up to something like... A Humvee?
Hell, while we're on the subject, make a separate item for vehicle fuel too. 3 Whiskey and 3 Rotgut.
Wipe:
--- Quote from: Sius on April 01, 2010, 12:34:41 am ---170 skill is enough for anyone to steal car in 3 attempts.
--- End quote ---
That sounds very easy, but you forgot that 3 attempts = 30 minutes. Car lockpicking have higher timeout than lockpicking a trunk/door/container.
I'm on it that car stea--- borrowing shouldn't be that easy, but first you must give lockpickers some alternatives, or you will kill that skill. After one of last updates, when "it's not your room" was introduced, cars are last thing that makes that skill usefull. And cars always will be connected with lockpick... we can kill it, or make lockpickers friends of car-owners (crafting better locks for car, just fast example).
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