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@lex str1@@lex str2@

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KingR:
Hello everyone!
I'm translating the game in French, and I have a little problem:

In random encounters, I have an automatic word "and" that goes between the groups. I tried to add "et" between the lexem (which is the translation of "and" in French) but the game engine marks me in this case: "et and"

Example in FOGM.MSG :

{10000012}{}{Veux-tu rencontrer : @lex str1@@lex str2@} (and)

{10000012}{}{Veux-tu rencontrer : @lex str1@ et @lex str2@} (et and)

I feel like it's coded in the exe, but I don't have the tools to modify it.

Anyone know the solution?

Thanks very much!

kompreSor:
isnt that "and" in worldmap.fos?
class CEncounter

KingR:
You ruuuuuuuuuuuuuuuuuuuuuuuuuuule that works!  Many many thanks!!!! ;D



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