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Fallout 2 - Fallout et tu v1.0 released


About two weeks too late to the party - I blame the (lack of) alcohol.

The latest Rotators project (in the works since roughly June 2019, so pretty much a quick-shot) has been released in version 1.0!
FALLOUT ET TU allows you to play the classic Fallout 1 in the engine of Fallout 2 with all its added features: enhanced companion controls, general interface improvements, and of course the easier modding which now allow us to do almost anything to the game, thanks to state-of-the-art Sfall engine hacks.


* Replicates Fallout 1 in 2 almost 1:1.
* Comes with the Hero Appearance mod integrated (Bald Dude, Long Hair Dude, Punk Girl).
* Selected Fallout 2 weapons have been added (sparingly!) to the game world in ways that don't break the game balance.
* Fallout 2 styled merchant inventory restocking (Optional).
* Party members and generic NPCs can be pushed out of the way.
* Party members level up and change their appearance based on worn armor.
* Party members can be controlled in combat (Optional).
* Automatic door opening and closing (Optional).
* Traverse the wastes on your very own motorcycle (Optional)!
* Continue playing after the main story has been completed (Optional).
* Lots of bugfixes, making the game run more stable than even the original with patches.LINKS
    Information and screenshots
    Download: Latest Release Package
    Source: Repository
    Discord: NMA #modding
    NMA Forum

Well let me be the first(i think) to congratulate you  ;D. One small step for you and one big step for everyone. Fallout 1 has always been my favorite in the entire franchise and playing it with the improved game mechanics of Fallout 2 is a dream come true for me, much like FOnline was a long time ago.

Now how about an Android port hmm ;) ?

Thansk. I'm pretty sure some folks already talked about Android. So it should in theory be possible.. but don't ask me how.


--- Quote from: raynor009 on March 16, 2020, 09:50:44 am ---Now how about an Android port hmm ;) ?

--- End quote ---

See and earlier/later discussions. Might want to reach out to those two, seems like they got it running.


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