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How to build CVet's FOnline using Windows 64bit
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adumbperson:
--- Quote ---"Whatever you do will be insignificant, but it is very important that you do it." - Mahatma Gandhi
--- End quote ---
Using VS2017, VS2010 wont work ( upstream fonline uses cpp14 standard )
Visual Studio 15 2017
https://www.visualstudio.com/thank-you-downloading-visual-studio/?sku=Community&rel=15
https://git-scm.com/download/win
https://github.com/Kitware/CMake/releases/download/v3.14.2/cmake-3.14.2-win64-x64.msi
directx sdk
https://www.microsoft.com/en-us/download/details.aspx?id=23549
Follow instruction and install these...
Saw many other dependancies... In a perfect world we would have the author describing or at least pointing what we need to be successful using his engine. But we aren't in a perfect world We will try to resolv them with the time.
- USE GIT LFS
Fire up a git shell
--- Code: ---git clone https://github.com/cvet/fonline
cd fonline
git lfs fetch --all
# from there you can archive the entire fonline repo as a backup.
cd BuildScripts
set FO_ROOT=..\
set FO_BUILD_DEST=..\..\fobuild
windows.bat
--- End code ---
WIPWIPWIPWIPWIPWIPWIPWIPWIP
- added git lfs cmd
I cannot build as my OS is an illegal copy.
I can't install SP1 which is a dep to VS15 2017...
And I guess I'll be moving stuff to Linux...
Enjoy.
SC:
Did it work for you in the end? The red part reads like sarcasm ::) I failed building from source, from here (using visual studio 2017): https://fodev.net/forum/index.php?topic=30057.0
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