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Text height on dialog screen in Reloaded S2 SDK.

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DocAN.:
More like to protect players eyes in high resolutions

Slowhand:
Hey. I'm making aa 'high rez' font for this, wanted to put up a full module, but probably will post the font as it's ready, as I tend to leave stuff in unfinished state lately.

Some peak:

High rez: https://imgur.com/a/gNkum7J
Old font: https://imgur.com/a/5yLZtBX

Hope that will help.

Also, it would be good to know, how to add a custom font without replacing the original ones, as you can see the old 'lowrez' font still would be usefull to have, above critter heads and so on. For text, the high rez would be much better.

Lexx:
Looks a bit blurry on the screens, though?

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