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[SDK Reloaded]PipBoy statistics.

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remake:
Which files are responsible for statistics in PipBoy? Where I can define what should be displayed there?

kompreSor:
_defines.fos

--- Code: ---#define SCORE_EVIL_OF_HOUR                       (0)
#define SCORE_HERO_OF_HOUR                       (1)
#define SCORE_KARMA_ON_HOUR                      (2)
#define SCORE_SPEAKER                            (3)
#define SCORE_TRADER                             (4)
#define SCORE_ZOMBY                              (5)
#define SCORE_PATY                               (6)
#define SCORE_MANIAC                             (7)
#define SCORE_SCAUT                              (8)
#define SCORE_DOCTOR                             (9)
#define SCORE_SHOOTER                            (10)
#define SCORE_MELEE                              (11)
#define SCORE_UNARMED                            (12)
#define SCORE_THIEF                              (13)
#define SCORE_DRIVER                             (14)
#define SCORE_KILLER                             (15)
#define SCORE_SNIPER                             (16)
#define SCORE_ADVENTURER                         (17)
#define SCORE_CRACKER                            (18)
#define SCORE_UNARMED_DAMAGE                     (19)
#define SCORE_RITCH                              (20)
#define SCORE_CHOSEN_ONE                         (21)
#define SCORE_EXPERT_EXCREMENT                   (22)
#define SCORE_ARMORER (23)
#define SCORE_GUNSMITH (24)

#define SCORE_TC_MODOC                           (30)
#define SCORE_TC_KLAMATH                         (31)
#define SCORE_TC_GECKO                           (32)
#define SCORE_TC_BH                              (33)
#define SCORE_TC_DEN                             (34)
#define SCORE_TC_REDDING                         (35)

#define SCORE_BEST_MODOC                         (40)
#define SCORE_BEST_KLAMATH                       (41)
#define SCORE_BEST_GECKO                         (42)
#define SCORE_BEST_BH                          (43)
#define SCORE_BEST_DEN                           (44)
#define SCORE_BEST_REDDING                       (45)

#define SCORE_CATHEDRAL_CUR                      (46)
#define SCORE_MARIPOSA_CUR                       (47)
#define SCORE_SIERRA_CUR                         (48)
--- End code ---
and FOGAME.MSG

--- Code: ---{13000}{}{Heroes for an hour}
{13001}{}{Evil for an hour (minimal carma)}
{13011}{}{Hero for an hour (maximum carma)}
{13021}{}{Event of an hour (maximum carma change in an hour)}

{13030}{}{The Leaders}
{13031}{}{Chit-chat Master - most chat messages}
{13041}{}{Best Trader - most trading}
{13051}{}{Embarrassment Award - most deaths}
{13061}{}{Charmer - the most charming}
{13071}{}{Berserker Award - most kills}
{13081}{}{True Man of the Wastes - the most well-travelled}
{13091}{}{Gold Stethoscope award: the Wasteland's best doctor}
{13101}{}{Cassidy Award - best marksman}
{13111}{}{Sulik Award - melee master}
{13121}{}{Jungle Gym Platinum Club - best fist-fighter}
{13131}{}{Loxley Award - best thief}

{13140}{}{Professionals}
{13141}{}{Leader of Men (Most people transported)}
{13151}{}{Ice-Cold Killer (Most creatures killed)}
{13161}{}{Sniper (Most critical hits)}
{13171}{}{True Adventurer (Most quests completed)}
{13181}{}{Cat Burglar (Most successful break ins)}
{13191}{}{Bonecrusher (Highest sum of unarmed damage)}
{13201}{}{The Elder (Most experienced)}

#{13210}{}{Chosen one}
{13211}{}{Chosen one (best of the best)}
{13221}{}{Expert Excrement Expeditor}
{13231}{}{Best Armorer (Most quality armors crafted)}
{13241}{}{Best Gunsmith (Most quality weapons crafted)}

{13400}{}{Domination}
{13401}{}{Faction dominating Modoc}
{13411}{}{Faction dominating Klamath}
{13421}{}{Faction dominating Gecko}
{13431}{}{Faction dominating Broken Hills}
{13441}{}{Faction dominating Den}
{13451}{}{Faction dominating Redding}
--- End code ---

it apear only if any player reach it.

remake:
Yeah, I know it. But how to add some other info on bottom?

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