FOnline Development > General Discussion
Help with a countdown timer
(1/1)
Sharpeii:
NV:MP is still a Fonline (fallout-online) as for this reason surely it would make sense to come to the FO:Dev and ask how the combat timer in all current fonlines work? and if it would be possible to apply to NV:MP.
If possible could all replies go This link:
https://nv-mp.com/forum/index.php?threads/combat-timer.1249/
Thank you,
-Sharpeii
Lexx:
If I remember right, it's just a simple timer running down per player as soon as a combat action has been done. E.g. attacking someone or being attacked. There isn't any special and fancy mechanic behind it.
Ghosthack:
Not sure how the combat timeout mechanics of FOnline engine are related to NV:MP as it's a totally different engine.
If you want to experiment with combat timeout or some other mechanics I would recommend to either download the SDK and play around or connect to one of the active servers here.
Nipponton:
It was fantastic and I followed this story many sites already. But I can not see data like this before.
Navigation
[0] Message Index
Go to full version