Other > Closed suggestions

About the running at fight

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Armalite:
It's known what when the aim is outside the impact zone, those who attacks begins to reduce the distance at a slack pace.
Why not to make two kinds of attack - usual (as it is now) and with the Shift-key pushing to run the reciding aim down? It may be very useful especially for melee and unarmed attacks

blahblah:
Running during combat should be disabled completely..

GroeneAppel:

--- Quote from: blahblah on March 30, 2010, 10:16:39 pm ---Running during combat should be disabled completely..

--- End quote ---

That's the worst suggestion yet.
It would become snipers paradise.

Badger:
I think it'd be worth going through RT and rethinking the whole thing, getting feedback from gangs and loners, seeing what works and what doesn't.

Crazy:

--- Quote from: blahblah on March 30, 2010, 10:16:39 pm ---Running during combat should be disabled completely..

--- End quote ---

You should go TLA.
Personnaly, I hate this bloody slow gameplay, and i would hate if it was implanted on 2238.

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