FOnline Development > Tools

FEV - FOnline (frm) Editor/Viewer - by Slowhand.

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JovankaB:
Barrel animation is made with color cycling technique.

Some colors in Fallout palette are hardcoded (that's why they appear white, because they are not in the PAL file).

http://falloutmods.wikia.com/wiki/Pal_animations

These colors are used to make simple animations like fire, waves etc. Let's say we have a pixel with color index 229, the next frame it's changed to color 230, then 231, then 232 and then 229 again.

So you would have to generate all necessary frames yourself.

Slowhand:

--- Quote from: JovankaB on August 02, 2016, 08:18:30 pm ---Barrel animation is made with color cycling technique.

Some colors in Fallout palette are hardcoded (that's why they appear white, because they are not in the PAL file).

http://falloutmods.wikia.com/wiki/Pal_animations

These colors are used to make simple animations like fire, waves etc. Let's say we have a pixel with color index 229, the next frame it's changed to color 230, then 231, then 232 and then 229 again.

So you would have to generate all necessary frames yourself.

--- End quote ---

Color cycling is done. Not perfect, but should do the trick. I don't find it very useful, but hey, wasn't hard.

Next step will adding support for fofrm files, so it can live up to it's name. Then importing from images and creating frames with offsets, etc.

kompreSor:
when 32 bit version?

Slowhand:

--- Quote from: kompreSor on August 03, 2016, 03:41:34 pm ---when 32 bit version?

--- End quote ---

Oh, lol, I totally forgot about that... I'll check what I can do.

edit: Looks it will have to a wait a few weeks, till I can release a 32 bit Windows exe, since I won't work on it next week at all.

Ganado:
Very nice.

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