FOnline Development > General Discussion

B.O.S online

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Cybermaxrus:
Hello! I want to make a game that would look and work like Fallout_Tactics: _Brotherhood_of_Steel
- Global map
- location
- NPC
- weapons
- perks
- HUD
- Something more likely forgotten.

The main question - how to use the maps from the original Brotherhood of Steel in Fonline? Can we learn Fonline to understand  map format BOS? Or write a converter cards from one format to another?

raynor009:
I know there was someone who made a FO modification using graphics from fallout tactics. I don't see why it wouldn't work as long as you import all the necessary graphics. I think this is what you're looking for: http://fodev.net/forum/index.php/topic,29778.0.html

Although you should consider using a newer version of the sdk.

Nugent:
Hello there.

I found this topic by browsing google. It seems that I am currently working on something similar to what you are describing (except not based on FOnline engine at all).

http://www.nma-fallout.com/showthread.php?203258-Fallout-tactics-mod-in-Unity3D
http://www.dailymotion.com/_Nugent_

In short, it is a unity3D based engine that uses tactics assets and the goal is a MMO game with PvE/PvP (like FOnline) but in an open world setting.
open world means no exitgrid/worldmap. You just walk/run/drive in a single massive map that is streamed around you by the server.

It is still nowhere near done but I still work on it.

fonliner:
Lol it looks really similar to fonline game concept, it would be nice if it come true.

Nugent:
http://www.dailymotion.com/video/x38ysdc_demo-3_videogames

This is a load test with 100 clients connected to the server and running around.

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