Other > Survival Guides / Game Help
Tracking
vedaras:
--- Quote from: Badger on March 30, 2010, 04:18:25 pm ---How about we mix it up and make all bases/tents discoverable by a luck roll when travelling.
It's a beta, people! It's time for exciting, sexy experimentation. I look at how much gear is in my faction's base and I throw up a little bit.
--- End quote ---
tents were made so people could have safe place for items, whats the point in making it unsafe? better remove it at all then...
Badger:
--- Quote from: vedaras on March 30, 2010, 05:47:29 pm ---tents were made so people could have safe place for items, whats the point in making it unsafe? better remove it at all then...
--- End quote ---
Because it's a gamble! Nothing should be perfectly safe, not even banks. You can place a tent, but there's no guarantee it won't get found. You can carry stuff with you, but there's no guarantee you won't get robbed. You can have a base, but there's no guarantee it won't get stormed.
People always say wasteland is harsh. I call bullshit when you have an undiscoverable base and your bank funds are untouchable.
Winston Wolf:
--- Quote from: Badger on March 30, 2010, 04:18:25 pm ---How about we mix it up and make all bases/tents discoverable by a luck roll when travelling.
It's a beta, people! It's time for exciting, sexy experimentation. I look at how much gear is in my faction's base and I throw up a little bit.
--- End quote ---
I guess everyone would make 10 luck characters to discover tents and bases to go there with their faction mates. Besides you can't do anything if someone finds your tent because of luck. With the tracking feature your able to avoid that someone robs you.
Quentin Lang:
After this shit is gonna get implemented, i guess its gonna be quite funny and/or frustrating. Imagine you being a simple bluesuit, you walk out of ncr, go to your tent nearby, spawn in. Start running towards it and behing you spawns a guy and kills you. He starts running towards you to loot you, and another guy, stronger one spawns in and kills first tracker. Hes happy about the loot and all and suddenly half pvp faction spawns in that tracked him and... well, you got the point.
blahblah:
--- Quote from: Badger on March 30, 2010, 04:18:25 pm ---It's a beta, people! It's time for exciting, sexy experimentation. I look at how much gear is in my faction's base and I throw up a little bit.
--- End quote ---
That's why I suggested deteriorating. But noooo... People just can't accept losing unused items.
Anyway, tracking is imba really.
Unless you get a tiny chance at 300% and just one-time passage then everybody will be doing it. Maybe just let tents be "infested" by random critters from time to time so you have to kill them to reach your stuff again. And bases raided by NPCs?
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