Author Topic: Delays  (Read 3297 times)

Delays
« on: May 14, 2015, 11:35:20 pm »
When I run 2238 or reloaded offline I have a terrible delay with dialogs and exit from the map, interestingly problem does not occur in FOnline Australia. Why these delays? some suggestions?

JovankaB

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Re: Delays
« Reply #1 on: May 15, 2015, 05:42:21 pm »
My suggestion is to check server log when the delay occurs.
It's possible that some specific script has a bug and/or runs slowly and this is causing the delays.
« Last Edit: May 16, 2015, 09:09:10 am by JovankaB »

Re: Delays
« Reply #2 on: May 16, 2015, 03:44:57 pm »
Ok.
Other thing  - is possible to run non GL version of FOnline sdk, d3d?

Offline Wipe

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  • Random is god
Re: Delays
« Reply #3 on: May 16, 2015, 10:55:08 pm »
You can, as long you your game is using SDK older than r413.
In SDK default client [FOnline.exe] is GL version, in 2238 it's D3D.
Games are meant to be created, not played...

Re: Delays
« Reply #4 on: May 16, 2015, 11:16:28 pm »
sdk r412 is hard to find :/

Re: Delays
« Reply #5 on: May 17, 2015, 01:27:33 am »

Re: Delays
« Reply #6 on: May 17, 2015, 11:53:53 am »
svn checkout -r 412 https://xp-dev.com/svn/fonline_sdk/
its r503 only, no option to download older version