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December 22, 2024, 09:00:47 am
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Topic: Delays (Read 3297 times)
loord
Delays
«
on:
May 14, 2015, 11:35:20 pm »
When I run 2238 or reloaded offline I have a terrible delay with dialogs and exit from the map, interestingly problem does not occur in FOnline Australia. Why these delays? some suggestions?
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JovankaB
Guest
Re: Delays
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Reply #1 on:
May 15, 2015, 05:42:21 pm »
My suggestion is to check server log when the delay occurs.
It's possible that some specific script has a bug and/or runs slowly and this is causing the delays.
«
Last Edit: May 16, 2015, 09:09:10 am by JovankaB
»
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loord
Re: Delays
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Reply #2 on:
May 16, 2015, 03:44:57 pm »
Ok.
Other thing - is possible to run non GL version of FOnline sdk, d3d?
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Wipe
Rotator
Random is god
Re: Delays
«
Reply #3 on:
May 16, 2015, 10:55:08 pm »
You can, as long you your game is using SDK older than
r413
.
In SDK default client [FOnline.exe] is GL version, in 2238 it's D3D.
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Games are meant to be created, not played...
loord
Re: Delays
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Reply #4 on:
May 16, 2015, 11:16:28 pm »
sdk r412 is hard to find :/
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Koniko
Re: Delays
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Reply #5 on:
May 17, 2015, 01:27:33 am »
Quote from: loord on May 16, 2015, 11:16:28 pm
sdk r412 is hard to find :/
svn checkout -r 412
https://xp-dev.com/svn/fonline_sdk/
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loord
Re: Delays
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Reply #6 on:
May 17, 2015, 11:53:53 am »
Quote from: Koniko on May 17, 2015, 01:27:33 am
svn checkout -r 412
https://xp-dev.com/svn/fonline_sdk/
its r503 only, no option to download older version
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