FOnline Development > Questions and Answers
Requirements
Wipe:
Oh it will, with small change - tried CPU 1.7ghz RAM 2gb and all works fine for a casual playing; no TC or other RT mass battles, mass TB with no problems. Old SDK, new SDK, doesn't matter; in fact, newer client works bit better...
...as long no 3d critters are on map - that makes fps drop to 1 :P
sasha:
dont remember the version but the video card was GeForce 2 64 MB. XP use less than 90 MB of RAM, so 384 without background programs let you play FOnline, well, at least i can. BTW VRAM ( pagefile ) are set in 2 GB.
Koniko:
Client seems to work smoother on Linux when there's no 3D Critters around.
remake:
How did you run newer version on GeForce 2? It doesn't support OpenGL 2.0. You found some way to run it on this hardware?
sasha:
you can use OpenGL emulator for OpenGL 2/3.x, 3D analyze for Pixel Shader ( well, at least 1.x/2.x ), 3D3 overrider for triple buffering, etc. look on the net for programs like that, sometimes are very useful, but expect some FPS drop ( with the exception of triple buffering, sometimes that help on old games ).
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