FOnline Development > General Discussion

Need Help with editing some simple Tiles

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FrankenStone:
Hi guys i was tryin to mak a tile which connect the road06 and road07 tiles , my problem now is that my edited tile is much brighter than the other ones and i dont know why .

i have converted the original .FRM from the master.dat to .PNG files ,to edit them . i have edited them with gimp exported in .PNG and now have the problem with the brightness .

here is a screenshot : http://www11.pic-upload.de/22.10.14/1tala85tw33.jpg

JovankaB:
Most likely the FRM->PNG converter made it too bright, because of wrong palette or wrong light level. Try another converter or check if there is an option for light level in the one you use. For another converter, I suggest to try Titanium FRM Browser, you can right click image brosed by it to save the FRM file in another format:

http://www.nma-fallout.com/downloads.php?do=file&id=1369

As far as I remember it worked OK for me.

Second posiblity is that Gimp does something with the colors due to wrong color management settings (if it has any).

Rikers:
Yeah, most likely gimp issue. I recommend using titanium frm browser for saving as bmp, then photoshop & pallette for editing, then converting back to frm with frame animator or pixote's tile cutter - it always works fine for me. Oh yeah, and save the edited gfx as gif (if you want to convert them back to frm that is), strange things happen when using png's.

FrankenStone:
thx guys , also do somebody have a working color palette file from fallout for adobe photoshop cs2 ?

JovankaB:
https://dl.dropboxusercontent.com/u/3880395/foPalette.aco

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