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Ravenis:
Hello :)
Yes, I know there is couple very advanced mods based on 2238 source, but I decided to start making not so modified mod.
Since you all need to admit ol' good 2238 was fun until it lasted.

So I'm starting new server. It's basicly default FO 2238 at the beginning.
Some minor changes are done already, and future plans includes example these things:

-Craftable skill implants, example head implant that rises your Small Guns skill by 10%. (implants have "tier" levels, so tier 1 is +10% and tier 2 is 20% and so on...)
-More craftable items with some special features. (About these items we can talk at the IRC channel)
-More missions/quests. (Always nice to have more solo material too)

I will developed this server much based to the community requests.

WEB: http://fonline.hadelmia.com
Developers so far, Me.
IRC: #fonlinef @ quakenet (website home page includes easy to use webirc inferface also).

Regards
-Ravenis FOnline Forever Owner/Developer

fonliner:
Sorry man but there is already FOnline Reloaded which has a lot of fixes, improves and it is develop by amazing devs, Kilgore and cubik. I suggest you join this team and focus on one server than creating a next 2238 clone with small changes - similar with tla clones. There are too many servers and too little players in this community. That is my opinion.

Ravenis:

--- Quote from: Ravenis on July 01, 2014, 12:58:42 pm ---Yes, I know there is couple very advanced mods based on 2238 source, but I decided to start making not so modified mod.

--- End quote ---

Like I said, I know that. But I have good chance to get decent playerbase too.

I know many people who doesn't like Reloaded also.

Regards
-Ravenis FOnline Forever Owner/Developer


John Porno:
I think there have been at least 2 similar projects and they both disbanded soon after they started.

What people maybe have forgotten is that even 2238 had times in early-mid 2011 with an average online count of 10, and that was not because it was a whole different game back then. Simply because the 2238 forum had 917 people online at the same time at some point doesn't mean that hosting their server in itself will generate hundreds of players. Not even dozens.

While I'm still of the opinion that 2238 could be worked into a very enjoyable pvp game in just a couple of weeks without requiring any scripting knowledge, you have to realize that your project has to compete with at least fonline 2 and reloaded. As I see it, there are 2 general ways to go about it; you can either work on content or work on mechanics (or both). The typical "2238 with fixes" approach has already failed as there is no reason for players to come back to it. If you don't set your server apart from reloaded and fo2 by fundamentally changing the mechanics, you would require a big enough devteam to add enough content to compensate. In that case, you would also probably lose against tlamk2.

Anyway, this is enough of a rant already and I have no interest in stopping you from doing your own thing. I simply can't understand your reasoning and I guess I'm kinda trying to save you from your own misery when, in a couple of months, "the community" will be at fault for your project not working out.

Ravenis:
I don't really care much about that comment tbh :) I have coded and kept different game servers for about 12y now, and it's a hobby of mine.

If I can't get players in here, it wont put me in misery.

Lets keep this forum clear of the comments like that, it doesn't benefit anyone.

Regards
-Ravenis FOnline Forever Owner/Developer

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