FOnline Development > Questions and Answers

Infinity Engine support

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Berko:
Yes it's badly translated to engrish based on an old help file. It's obsolete, still have a lot of Russian or missing part.
It's mostly useful for the part "Manual" where many page was missing but useful. "Reference" part was in progress but didn't have the time to update and complete it.
The last update I do was 1 year before.(Here)

Also it's useful to check Russian version to see if you have more information and translate it. (Especially to know how to use functions or the meaning of constants/defines)

Also useful are the translated revision message. I lost my almost full package :/ (First was translated here : https://xp-dev.com/forum/2224 and 342 to 355 somewhere here in forum, thanks to translators :) )

hexer:
Does FOFRM format support Animation Codes in filename such as those from FRM : AA, AB, etc?
I added the BAM file in frm variable inside the file but the sprite won't show up in the mapper

Managed to add BAM to the game. It didn't show up because I added a slash at the start of filepath.

lisac2k:
spiders? or some static scenery?

i wanted to convert the spiders for fallout 2 long time ago, but the perspective is different...

Lexx:
Pixote once tried to convert the rats from Arcanum. I think they looked quite nice, if I remember correct.

hexer:
I tried to convert a creature animation. Although BAMs are supported, the creature animations aren't so it seems I will have to convert them to FRMs :(
Arcanum's critters work out of the box and I wouldn't worry too much about the different perspective. It's not really that different looking. We have those Fallout Tactics robots and I would only worry about the perspective if this was a commercial game

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