Author Topic: FOnline Character Planner  (Read 207288 times)

Offline Opera

  • Guardian
    • Nitue.net
Re: FOnline: 2238 Character Planner
« Reply #465 on: April 23, 2013, 02:04:44 am »
site is down it was online today earlier...argh!

I don't really know what causes that. Usually when someone reports that the site is down, it is working just fine for me. Sometimes it is temporarily down for me too, but it is really rare.

Offline greenthumb

  • Surprisingly, the location has moved.
Re: FOnline: 2238 Character Planner
« Reply #466 on: April 23, 2013, 12:42:27 pm »
1. Bonehead is unable to tag with ST1, but ingame its possible.

2.It would be nice to have spectacles in drug section.

3.It would be nice to have note at AR and Kamikaze(-10%) that it affects all damage resists, and note to toughness and even tougher that it affects only normal damage resists

4.Note to quick recovery: it halves AP penalty from Knockouts

5.Remove gambler

6.Fast reload is fine, but information that reload base costs are 2ap in TB and 3ap in RT would be fine especially for RL builds.(with fast reload in Rt also TB reload costs 1AP)

7.This iam NOT sure, but people says Living anatomy adds +5dmg , not +2...

8.Brof has descrition with 2 lines, but both seem same to me...

Offline Opera

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Re: FOnline: 2238 Character Planner
« Reply #467 on: April 23, 2013, 06:55:30 pm »
1. Bonehead is unable to tag with ST1, but ingame its possible.

2.It would be nice to have spectacles in drug section.

3.It would be nice to have note at AR and Kamikaze(-10%) that it affects all damage resists, and note to toughness and even tougher that it affects only normal damage resists

4.Note to quick recovery: it halves AP penalty from Knockouts

5.Remove gambler

6.Fast reload is fine, but information that reload base costs are 2ap in TB and 3ap in RT would be fine especially for RL builds.(with fast reload in Rt also TB reload costs 1AP)

7.This iam NOT sure, but people says Living anatomy adds +5dmg , not +2...

8.Brof has descrition with 2 lines, but both seem same to me...

Thanks!

Released an update:
- Bruiser, Small Frame and Bonehead should now be "exploitable" like in game. Meaning, you can choose Bonehead while having IN1 (you get bonus without penalty).
- Spectacles can be found from the drug menu. Hopefully, it is working like it works in the game.
- Kamikaze now reduces damage resistance by 10%.
- Adrenaline Rush, Kamikaze, Bonus Rate of Fire, Quick Recovery and Fast Reload descriptions fixed.
- Bonus HtH Damage fixed. Melee Damage is now shown correctly when having low ST.

Gambler shall be there as it is part of the game.

Living Anatomy was changed long time ago to add +2 Damage instead of +5 Damage. Of course, it is possible that it has been changed again. If someone can confirm this, it would be great.
http://fodev.net/forum/index.php/topic,20005.msg167479.html#msg167479

JovankaB

  • Guest
Re: FOnline: 2238 Character Planner
« Reply #468 on: April 23, 2013, 07:02:49 pm »
Living Anatomy was changed long time ago to add +2 Damage instead of +5 Damage. Of course, it is possible that it has been changed again. If someone can confirm this, it would be great.

It is and it always was adding +5. For some reason it was never changed to +2 as planned before the last wipe, but we decided to keep it as it is, because the perk turned out to be pretty weak anyway. The healing part is statistically insignificant and it works only in RT and the combat part is useful mostly in TB, so this combination kind of sucks.
« Last Edit: April 23, 2013, 07:08:13 pm by JovankaB »

Offline Opera

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Re: FOnline: 2238 Character Planner
« Reply #469 on: April 23, 2013, 07:31:26 pm »
It is and it always was adding +5. For some reason it was never changed to +2 as planned before the last wipe, but we decided to keep it as it is, because the perk turned out to be pretty weak anyway. The healing part is statistically insignificant and it works only in RT and the combat part is useful mostly in TB, so this combination kind of sucks.

Ah, that's good to know.

Small update:
- Living Anatomy description fixed.
- Also brought back "drug colors" feature. When you activate a drug, your stats and special will be colored depending is the stat higher or lower or same as without drugs. Colors are red for lower, blue for higher and yellow for same as without drugs.

Offline greenthumb

  • Surprisingly, the location has moved.
Re: FOnline: 2238 Character Planner
« Reply #470 on: April 23, 2013, 08:40:29 pm »
As first i want say good job and thanks for your effort.

@ Spectacles: Tested new feature. To me it seems like Spectacles bonus is calculated before other drugs bonuses/maluses. So it should be in reverse order.
Current  Examples:
PE1+spectacles=PE4 Allright
PE1+psycho+spectacles= PE2 Allright
PE1+cigs+spectacles= PE5 WRONG

Correct examples:
PE1+spectacles=PE4 Allright
PE1+psycho+spectacles= PE2 Allright
PE1+cigs+spectacles= PE4 Allright

So it seems only cigs might cause problem.

@Fast Reload: sorry for confusion, i did it explained bad. Actualy the previous description was correct so AP cost with perk is always 1AP. But i wanted to add just information that AP cost for reload without perk is diffrent in RT(3AP) and in TB(2AP). Many people do not realize that during planning char.

Thanks again , keep doing well :)


« Last Edit: April 23, 2013, 08:42:44 pm by greenthumb »

Offline Opera

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Re: FOnline: 2238 Character Planner
« Reply #471 on: April 23, 2013, 09:46:33 pm »
Spectacles should be working now fine. Bonus from them is now calculated last.

Fast Reload description is now also fixed and also a bit more detailed.

Thanks for keeping me up-to-date about the changes in game. :)

Re: FOnline: 2238 Character Planner
« Reply #472 on: May 28, 2013, 05:28:52 am »
I have a small bug to report. When on the calc part of the planner, if you pick bonus rate of fire it still shows that it needs 7 action points to shoot an m60, when you actually only need 6.

Offline Opera

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Re: FOnline: 2238 Character Planner
« Reply #473 on: June 06, 2013, 07:48:35 pm »
I have a small bug to report. When on the calc part of the planner, if you pick bonus rate of fire it still shows that it needs 7 action points to shoot an m60, when you actually only need 6.

Let this be the only bug to survive updates.

I will be developing FCP for other FOnline game(s).

Offline DocAN.

  • Testing FO: Reloaded
Re: FOnline: 2238 Character Planner
« Reply #474 on: June 08, 2013, 12:22:37 pm »
You could start with TLA mk2 FCP. I think this thread will help You: http://fonline.ru/forum/threads/2761/

If You have any questions, just shoot.
FOnline: Reloaded - Post apocalyptic mmorpg

Offline 700noob007

  • Woah, sneaker!
Re: FOnline: 2238 Character Planner
« Reply #475 on: June 17, 2013, 01:58:19 pm »
and if you do so please notify me with a msg personally  :-*

Offline Opera

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    • Nitue.net
Re: FOnline Character Planner
« Reply #476 on: June 28, 2013, 05:03:39 pm »
You could start with TLA mk2 FCP. I think this thread will help You: http://fonline.ru/forum/threads/2761/

If You have any questions, just shoot.

Thanks. That's indeed useful.

I'm working on TLAMK2 version at the moment and most likely Ashes of Phoenix when the time is right. I don't have very much time in this summer to work on this so the development will be a bit slow. I apologize for this, but I try the get these done ASAP. :)

Offline LagMaster

  • No. 1 Topic Starter
Re: FOnline Character Planner
« Reply #477 on: June 28, 2013, 07:34:59 pm »
btw, can you also do just a basic one for FO2 and Wasteland:2155, only when they are up and if you can

Offline Opera

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Re: FOnline Character Planner
« Reply #478 on: September 14, 2013, 06:57:37 pm »
Just released Reloaded version. :)

For more info, head to http://forum.fonline-reloaded.net/index.php?topic=619.0

Offline xsarq

  • You Can't Kill What's Already Dead
Re: FOnline Character Planner
« Reply #479 on: October 01, 2013, 05:27:07 pm »
I know its a lot to ask for but coud you do Fonline2 version too?
I used your tool a lot for 2238 and now when i`m playing on Fonline2 its hard to plan withouth it.
Scamers: Grimmi
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