FOnline Development > FOnline Projects
FOnline: Reloaded
John Porno:
--- Quote from: Kilgore on July 19, 2013, 03:05:16 pm ---Also, that limit for radio help will get removed.. anyone got an idea why was it introduced in the first place?
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I dont know why exactly, but I guess it could be "abused" to act as a mobiel tent/base. As long as someone keeps a char on duallog inside the encounter, he could keep sending distresses to his gang while nobody else would be able to drop into his enca fter this 10minute limit.
Not that it's much of a problem, but I guess 2238 devs didnt like the sound of that.
Kilgore:
Yeah, doesn't sound like a big issue.
- Removed time limit for sending radio distress,
- Removed global limit for buying private mines,
- Increased amount of 5mm AP/MFC restock at traders.
Changes will be in effect after server restart.
KILL N DIE:
--- Quote from: Kilgore on July 19, 2013, 03:15:25 pm ---Yeah, doesn't sound like a big issue.
- Removed time limit for sending radio distress,
- Removed global limit for buying private mines,
Changes will be in effect after server restart.
--- End quote ---
Nice one.
Btw did you think about Ares? I think the stuff in ares isn't worth the power you need to get there,i think there should be added stuff like CAmk2,BA's,Ncr CA's or enclave CA's,Turbo plasma rifles,Yk 32 pulse pistol,more BP's,ammo like 4,7 caseless,2mmEC,HN AP Needler Cartridge
EDIT: Is there anyway that we could use SS withou 6 AP penalty? i mean srsly when i'm in tb battle and need to heal myself without using that stupid ss hotkey,i need 6AP like when bursting with BG? Thats kinda harsh...
EDIT 2: What you think about craftable Lighter?
Example:
For 1x
You need:
1x
1x
1x
KILL N DIE:
Cars can be multipetimes lockpicked,i think it doesn't make sense also it can be abusive for EXP.
DocAN.:
KnD read more carefuly:
--- Quote from: Kilgore on July 19, 2013, 01:30:37 am ---Okay,
Glow will be reworked, mobs will get boost and will also give more experience.
Tanker quest will be repeatable, it will have more enemies (also more powerful) and will spawn random loot.
I'm not sure about Mariposa and Sierra Army Depot but they might be changed too.
Ares will be moved to the desert, changed to a vast dungeon (at least 5-10 levels) and it will be the most difficult. Think of Novato on tlamk2.
These changes require a lot of work - probably at least several weeks of mapmaking, scripting etc.
Before I start working on it, I want to make crafting items more interesting - I mean crafting weapons/armors with various random bonuses - also like on tlamk2.
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