FOnline Development > FOnline Projects

FOnline: Reloaded

<< < (13/52) > >>

KILL N DIE:
Btw how i can get Nuka and Cigs? Door to skum pitt are locked.
Also if there would be chance to buy them again from there,can be there a opininon to take lake 10 bottles? or 10 cigs,cause that clicking maraton in dialogue is really annoying...

Kilgore:

--- Quote from: DocAN. on July 19, 2013, 11:01:47 am ---Companions:
- There is missing dialog for Enclave Armor in their dialog:

--- End quote ---
Fixed


--- Quote from: DocAN. on July 19, 2013, 12:44:10 pm ---Private mines:
- Golden Geckos which are inside the mines shuold be hostile. I was able to digg without any reaction from their side.
- dont know if its bug or not but You need Super Sledge to HQ minerals:
I wouldnt change that becouse it will force players to clear shops owners from super sledges.

--- End quote ---
Mobs *should* be fixed
Super Sledge requirement was a "feature". Might be reverted in the future if it's a problem.


--- Quote from: KILL N DIE on July 19, 2013, 01:36:48 pm ---Btw how i can get Nuka and Cigs? Door to skum pitt are locked.
Also if there would be chance to buy them again from there,can be there a opininon to take lake 10 bottles? or 10 cigs,cause that clicking maraton in dialogue is really annoying...

--- End quote ---
Added dialogue options for buying 10 Nukas/Cigarettes at once.
Later I'll add these also to few other bartenders.

KILL N DIE:

--- Quote from: Kilgore on July 19, 2013, 02:36:14 pm ---Fixed
Mobs *should* be fixed
Super Sledge requirement was a "feature". Might be reverted in the future if it's a problem.
Added dialogue options for buying 10 Nukas/Cigarettes at once.
Later I'll add these also to few other bartenders.

--- End quote ---
Thanks alot man! you are really fast and this project seem to be perfect for me.
The only thing i miss here is players heh.

Also,duno if it is good idea,but i heared it works on Fonline 2.
How about when you are in some encounter and put a lighted flare on ground,everyone in world map will see it and can come to that encounter.Encounter would be visible until someone pick up that flare.I think this is a good idea for PVP TB traps.Also if radio /help too late,this flare can save your ass (when you need your other char or friend) but,it can also atract some enemies...

EDIT: Doors to Skum Pitt bar are locked... =/

Shangalar:
You could try to do some advertising through radio channels on FOnline 2 xD

Kilgore:

--- Quote from: KILL N DIE on July 19, 2013, 02:45:41 pm ---How about when you are in some encounter and put a lighted flare on ground,everyone in world map will see it and can come to that encounter.Encounter would be visible until someone pick up that flare.I think this is a good idea for PVP TB traps.Also if radio /help too late,this flare can save your ass (when you need your other char or friend) but,it can also atract some enemies...

EDIT: Doors to Skum Pitt bar are locked... =/

--- End quote ---
Heh I've done same thing for Flares in Wasteland2155 project years ago. But well, right now I'm focusing on fixing 2238 stuff, so it might be added later. Also, that limit for radio help will get removed.. anyone got an idea why was it introduced in the first place?

Skum Pitt is opened at 18.00, I think. As I said, bartenders in other towns will also sell nukas and cigarettes.


--- Quote from: Shangalar on July 19, 2013, 02:50:58 pm ---You could try to do some advertising through radio channels on FOnline 2 xD

--- End quote ---
Please.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version